From 120f02e20b941969be241363b93e2d918bb9e7a6 Mon Sep 17 00:00:00 2001 From: proller Date: Sat, 6 Apr 2013 19:32:59 +0400 Subject: Don't flow finite liquid into an unloaded chunk --- src/mapgen_indev.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mapgen_indev.cpp') diff --git a/src/mapgen_indev.cpp b/src/mapgen_indev.cpp index 5d455827a..5c842b6a5 100644 --- a/src/mapgen_indev.cpp +++ b/src/mapgen_indev.cpp @@ -265,9 +265,9 @@ void MapgenIndev::defineCave(Cave & cave, PseudoRandom ps, v3s16 node_min, bool cave.part_max_length_rs = ps.range(2,4); if (node_min.Y < -100 && !ps.range(0, farscale(0.2, node_min.X,node_min.Y,node_min.Z)*30)) { //huge cave.flooded = !ps.range(0, 3); - cave.tunnel_routepoints = ps.range(5, 20); + cave.tunnel_routepoints = ps.range(5, 30); cave.min_tunnel_diameter = 30; - cave.max_tunnel_diameter = ps.range(40, ps.range(80,120)); + cave.max_tunnel_diameter = ps.range(40, ps.range(80,200)); } else { cave.tunnel_routepoints = ps.range(5, ps.range(15,30)); cave.min_tunnel_diameter = 5; -- cgit v1.2.3