From 32d456bd2d4dda50f77c01c702d1b5a5ff26134b Mon Sep 17 00:00:00 2001 From: Paramat Date: Thu, 5 Apr 2018 17:21:41 +0100 Subject: Biome API / cavegen: Add definable cave liquid for a biome (#7192) Add 'node_cave_liquid' as a new field in biome registration. If field is absent cave liquids fall back to classic behaviour. --- src/mapgen/mg_biome.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mapgen/mg_biome.cpp') diff --git a/src/mapgen/mg_biome.cpp b/src/mapgen/mg_biome.cpp index 7f091f313..584dea9c4 100644 --- a/src/mapgen/mg_biome.cpp +++ b/src/mapgen/mg_biome.cpp @@ -62,6 +62,7 @@ BiomeManager::BiomeManager(Server *server) : b->m_nodenames.emplace_back("mapgen_river_water_source"); b->m_nodenames.emplace_back("mapgen_stone"); b->m_nodenames.emplace_back("ignore"); + b->m_nodenames.emplace_back("ignore"); m_ndef->pendNodeResolve(b); add(b); @@ -321,4 +322,5 @@ void Biome::resolveNodeNames() getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR); getIdFromNrBacklog(&c_riverbed, "mapgen_stone", CONTENT_AIR); getIdFromNrBacklog(&c_dust, "ignore", CONTENT_IGNORE); + getIdFromNrBacklog(&c_cave_liquid, "ignore", CONTENT_IGNORE); } -- cgit v1.2.3