From cde2a7f6f24f638421238ead4e61b155322fefc8 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 25 Jan 2020 16:56:54 +0100 Subject: Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy --- src/mapgen/mapgen_valleys.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mapgen/mapgen_valleys.h') diff --git a/src/mapgen/mapgen_valleys.h b/src/mapgen/mapgen_valleys.h index be97f0763..1aec68842 100644 --- a/src/mapgen/mapgen_valleys.h +++ b/src/mapgen/mapgen_valleys.h @@ -41,8 +41,6 @@ extern FlagDesc flagdesc_mapgen_valleys[]; struct MapgenValleysParams : public MapgenParams { - u32 spflags = MGVALLEYS_ALT_CHILL | MGVALLEYS_HUMID_RIVERS | - MGVALLEYS_VARY_RIVER_DEPTH | MGVALLEYS_ALT_DRY; u16 altitude_chill = 90; u16 river_depth = 4; u16 river_size = 5; @@ -78,6 +76,7 @@ struct MapgenValleysParams : public MapgenParams { void readParams(const Settings *settings); void writeParams(Settings *settings) const; + void setDefaultSettings(Settings *settings); }; -- cgit v1.2.3