From 12d1e4ff0486f86ae20051daa1135dc7db366023 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Fri, 9 Mar 2018 08:49:00 +0100 Subject: VoxelArea: add_{x,y,z,p} must be static Fix some documentations issues Use getNodeNoCheck(v3s16, ...) in some cases instead of getNodeNoCheck(x, y, z, ...) --- src/mapgen/mapgen_v7.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mapgen/mapgen_v7.cpp') diff --git a/src/mapgen/mapgen_v7.cpp b/src/mapgen/mapgen_v7.cpp index 252469457..2c50be96c 100644 --- a/src/mapgen/mapgen_v7.cpp +++ b/src/mapgen/mapgen_v7.cpp @@ -539,7 +539,7 @@ int MapgenV7::generateTerrain() vm->m_data[vi] = n_air; } } - vm->m_area.add_y(em, vi, 1); + VoxelArea::add_y(em, vi, 1); index3d += ystride; } } -- cgit v1.2.3