From cde2a7f6f24f638421238ead4e61b155322fefc8 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 25 Jan 2020 16:56:54 +0100 Subject: Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy --- src/mapgen/mapgen_v5.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mapgen/mapgen_v5.h') diff --git a/src/mapgen/mapgen_v5.h b/src/mapgen/mapgen_v5.h index ecdcdaf41..17bc466f0 100644 --- a/src/mapgen/mapgen_v5.h +++ b/src/mapgen/mapgen_v5.h @@ -31,7 +31,6 @@ extern FlagDesc flagdesc_mapgen_v5[]; struct MapgenV5Params : public MapgenParams { - u32 spflags = MGV5_CAVERNS; float cave_width = 0.09f; s16 large_cave_depth = -256; u16 small_cave_num_min = 0; @@ -59,6 +58,7 @@ struct MapgenV5Params : public MapgenParams void readParams(const Settings *settings); void writeParams(Settings *settings) const; + void setDefaultSettings(Settings *settings); }; class MapgenV5 : public MapgenBasic -- cgit v1.2.3