From dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 12 Nov 2011 10:39:44 +0200 Subject: Scripting WIP --- src/luaentity_common.cpp | 83 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 src/luaentity_common.cpp (limited to 'src/luaentity_common.cpp') diff --git a/src/luaentity_common.cpp b/src/luaentity_common.cpp new file mode 100644 index 000000000..6ce201236 --- /dev/null +++ b/src/luaentity_common.cpp @@ -0,0 +1,83 @@ +/* +Minetest-c55 +Copyright (C) 2011 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "luaentity_common.h" + +#include "utility.h" + +#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" + +LuaEntityProperties::LuaEntityProperties(): + physical(true), + weight(5), + collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5), + visual("single_sprite") +{ + textures.push_back("unknown_block.png"); +} + +std::string LuaEntityProperties::dump() +{ + std::ostringstream os(std::ios::binary); + os<<"physical="<::Iterator i = textures.begin(); + i != textures.end(); i++){ + os<<"\""<<(*i)<<"\" "; + } + os<<"]"; + return os.str(); +} + +void LuaEntityProperties::serialize(std::ostream &os) +{ + writeU8(os, 0); // version + writeU8(os, physical); + writeF1000(os, weight); + writeV3F1000(os, collisionbox.MinEdge); + writeV3F1000(os, collisionbox.MaxEdge); + os<::Iterator i = textures.begin(); + i != textures.end(); i++){ + os<