From 92f504f98d4af7a31df7b1bfa80fce114638f4cf Mon Sep 17 00:00:00 2001 From: Constantin Wenger Date: Fri, 29 Jul 2011 23:33:33 +0200 Subject: fixed displaying "umlauts" (deutsch umlaute) and hopefully other non ASCII chars, too --- src/guiPauseMenu.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/guiPauseMenu.cpp') diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp index c704cd3fb..3a5d245bc 100644 --- a/src/guiPauseMenu.cpp +++ b/src/guiPauseMenu.cpp @@ -103,6 +103,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize) const s32 btn_gap = 20; const s32 btn_num = 4; s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2; + setlocale(LC_CTYPE, ""); { core::rect rect(0, 0, 140, btn_height); rect = rect + v2s32(size.X/2-140/2, btn_y); @@ -180,6 +181,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize) Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259); } + setlocale(LC_CTYPE, "en_US"); } void GUIPauseMenu::drawMenu() -- cgit v1.2.3