From 2efae3ffd720095222c800e016286a45c9fe1e5c Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Sat, 21 Jan 2017 15:02:08 +0100 Subject: [CSM] Client side modding * rename GameScripting to ServerScripting * Make getBuiltinLuaPath static serverside * Add on_shutdown callback * Add on_receiving_chat_message & on_sending_chat_message callbacks * ScriptApiBase: use IGameDef instead of Server This permits to share common attribute between client & server * Enable mod security in client side modding without conditions --- src/guiFormSpecMenu.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/guiFormSpecMenu.cpp') diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index ae3fad7c6..19cac6241 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -42,7 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" #include "gettime.h" #include "gettext.h" -#include "scripting_game.h" +#include "serverscripting.h" #include "porting.h" #include "settings.h" #include "client.h" -- cgit v1.2.3