From 3b112889892f6652d4e80d97e45131f179b1fbe4 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Sun, 18 Nov 2018 10:31:19 +0000 Subject: Android: Improve UI scaling on smaller high-density displays (#7834) * Android: Improve UI scaling on smaller high-density displays --- src/gui/guiTable.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/gui/guiTable.cpp') diff --git a/src/gui/guiTable.cpp b/src/gui/guiTable.cpp index 501b425f8..b1a027e9b 100644 --- a/src/gui/guiTable.cpp +++ b/src/gui/guiTable.cpp @@ -78,10 +78,12 @@ GUITable::GUITable(gui::IGUIEnvironment *env, setTabStop(true); setTabOrder(-1); updateAbsolutePosition(); - + float density = RenderingEngine::getDisplayDensity(); +#ifdef __ANDROID__ + density = 1; // dp scaling is applied by the skin +#endif core::rect relative_rect = m_scrollbar->getRelativePosition(); - s32 width = (relative_rect.getWidth()/(2.0/3.0)) * - RenderingEngine::getDisplayDensity() * + s32 width = (relative_rect.getWidth() / (2.0 / 3.0)) * density * g_settings->getFloat("gui_scaling"); m_scrollbar->setRelativePosition(core::rect( relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y, -- cgit v1.2.3