From 3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7 Mon Sep 17 00:00:00 2001 From: est31 Date: Fri, 17 Jul 2015 16:40:41 +0200 Subject: Optional reconnect functionality Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. --- src/game.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game.h') diff --git a/src/game.h b/src/game.h index 358b26c37..e1f4e9346 100644 --- a/src/game.h +++ b/src/game.h @@ -147,6 +147,7 @@ void the_game(bool *kill, u16 port, std::string &error_message, ChatBackend &chat_backend, + bool *reconnect_requested, const SubgameSpec &gamespec, // Used for local game bool simple_singleplayer_mode); -- cgit v1.2.3