From 9894167bbf516c40bf2b8577179ff8f13b8b54e2 Mon Sep 17 00:00:00 2001 From: Diego Martínez Date: Mon, 22 Apr 2013 20:47:59 -0300 Subject: Added offset support for HUD items --- src/game.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 2c73dfa6f..cbd9eab4d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2107,6 +2107,7 @@ void the_game( delete event.hudadd.scale; delete event.hudadd.text; delete event.hudadd.align; + delete event.hudadd.offset; continue; } @@ -2120,6 +2121,7 @@ void the_game( e->item = event.hudadd.item; e->dir = event.hudadd.dir; e->align = *event.hudadd.align; + e->offset = *event.hudadd.offset; if (id == nhudelem) player->hud.push_back(e); @@ -2131,6 +2133,7 @@ void the_game( delete event.hudadd.scale; delete event.hudadd.text; delete event.hudadd.align; + delete event.hudadd.offset; } else if (event.type == CE_HUDRM) { @@ -2175,6 +2178,9 @@ void the_game( case HUD_STAT_ALIGN: e->align = *event.hudchange.v2fdata; break; + case HUD_STAT_OFFSET: + e->offset = *event.hudchange.v2fdata; + break; } delete event.hudchange.v2fdata; -- cgit v1.2.3