From f3b198e49008ea3aba568974c8f423fdc801d4a2 Mon Sep 17 00:00:00 2001 From: x2048 Date: Fri, 24 Mar 2023 12:34:21 +0100 Subject: Return shadow_sky_body_orbit_tilt setting Used as a default value when the game does not change the value via API (e.g. legacy server) --- src/defaultsettings.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/defaultsettings.cpp') diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 9b84c8977..e2457ce78 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -288,6 +288,7 @@ void set_default_settings() settings->setDefault("shadow_poisson_filter", "true"); settings->setDefault("shadow_update_frames", "8"); settings->setDefault("shadow_soft_radius", "5.0"); + settings->setDefault("shadow_sky_body_orbit_tilt", "0.0"); // Input settings->setDefault("invert_mouse", "false"); -- cgit v1.2.3