From d44abdab17f6ad7a05ddc08d418af35e9cabddef Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 17 Jan 2011 21:15:31 +0200 Subject: minecraft-style water done (but no texture animation or sound) --- src/defaultsettings.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/defaultsettings.cpp') diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index b7b7013d1..c11159f1d 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -62,8 +62,8 @@ void set_default_settings() g_settings.setDefault("active_object_range", "2"); g_settings.setDefault("max_simultaneous_block_sends_per_client", "1"); g_settings.setDefault("max_simultaneous_block_sends_server_total", "4"); - g_settings.setDefault("water_moves", "true"); - g_settings.setDefault("disable_water_climb", "true"); + //g_settings.setDefault("water_moves", "true"); + //g_settings.setDefault("disable_water_climb", "true"); //g_settings.setDefault("endless_water", "true"); g_settings.setDefault("max_block_send_distance", "6"); g_settings.setDefault("max_block_generate_distance", "6"); -- cgit v1.2.3