From ab746b0704a0b013d131f3da8e06f56ebd2a0417 Mon Sep 17 00:00:00 2001 From: paramat Date: Mon, 26 Jun 2017 06:24:30 +0100 Subject: Dungeons: Add setting to prevent projecting dungeons Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain. --- src/defaultsettings.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/defaultsettings.cpp') diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 42e369f60..fe3a4d275 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -349,6 +349,7 @@ void set_default_settings(Settings *settings) settings->setDefault("mg_flags", "dungeons"); settings->setDefault("fixed_map_seed", ""); settings->setDefault("max_block_generate_distance", "7"); + settings->setDefault("projecting_dungeons", "true"); settings->setDefault("enable_mapgen_debug_info", "false"); // Server list announcing -- cgit v1.2.3