From 07177190734b0e5c17be18d0bf5d509c5226af2f Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Fri, 4 Jan 2019 10:06:46 +0100 Subject: Player file directory must be only created when using file backend. Also ensure on each player save that the directory exists --- src/database/database-files.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/database/database-files.h') diff --git a/src/database/database-files.h b/src/database/database-files.h index 218815cf7..cb830a3ed 100644 --- a/src/database/database-files.h +++ b/src/database/database-files.h @@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class PlayerDatabaseFiles : public PlayerDatabase { public: - PlayerDatabaseFiles(const std::string &savedir) : m_savedir(savedir) {} + PlayerDatabaseFiles(const std::string &savedir); virtual ~PlayerDatabaseFiles() = default; void savePlayer(RemotePlayer *player); -- cgit v1.2.3