From c08cc0533fbf344be5243485f39a471268855149 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sun, 25 Jun 2017 11:39:39 +0200 Subject: Inventory: Fix wrong stack size behaviour and item loss (#6039) Also fix itemFits and remove constness-nonsense --- src/database-sqlite3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/database-sqlite3.cpp') diff --git a/src/database-sqlite3.cpp b/src/database-sqlite3.cpp index 22765c8d2..77451fadb 100644 --- a/src/database-sqlite3.cpp +++ b/src/database-sqlite3.cpp @@ -565,7 +565,7 @@ bool PlayerDatabaseSQLite3::loadPlayer(RemotePlayer *player, PlayerSAO *sao) if (itemStr.length() > 0) { ItemStack stack; stack.deSerialize(itemStr); - invList->addItem(sqlite_to_uint(m_stmt_player_load_inventory_items, 0), stack); + invList->changeItem(sqlite_to_uint(m_stmt_player_load_inventory_items, 0), stack); } } sqlite3_reset(m_stmt_player_load_inventory_items); -- cgit v1.2.3