From ced6d20295a8263757d57c02a07ffcb66688a163 Mon Sep 17 00:00:00 2001 From: Craig Robbins Date: Fri, 6 Mar 2015 20:21:51 +1000 Subject: For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives --- src/content_sao.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 9b2e41677..e58aa4b6e 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -724,8 +724,8 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_, m_physics_override_sneak_glitch(true), m_physics_override_sent(false) { - assert(m_player); - assert(m_peer_id != 0); + assert(m_player); // pre-condition + assert(m_peer_id != 0); // pre-condition setBasePosition(m_player->getPosition()); m_inventory = &m_player->inventory; m_armor_groups["fleshy"] = 100; @@ -833,7 +833,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version) std::string PlayerSAO::getStaticData() { - assert(0); + FATAL_ERROR("Deprecated function (?)"); return ""; } -- cgit v1.2.3