From 4c40e0775ca564296a56f72ff3adce50ba925b0c Mon Sep 17 00:00:00 2001 From: paramat Date: Fri, 3 Nov 2017 19:10:53 +0000 Subject: Player eye height: Make this a settable player object property --- src/content_sao.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 819c63ac3..31ee21e58 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -809,6 +809,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t p m_prop.colors.clear(); m_prop.colors.emplace_back(255, 255, 255, 255); m_prop.spritediv = v2s16(1,1); + m_prop.eye_height = 1.625f; // end of default appearance m_prop.is_visible = true; m_prop.makes_footstep_sound = true; @@ -834,7 +835,7 @@ void PlayerSAO::finalize(RemotePlayer *player, const std::set &priv v3f PlayerSAO::getEyeOffset() const { - return v3f(0, BS * 1.625f, 0); + return v3f(0, BS * m_prop.eye_height, 0); } std::string PlayerSAO::getDescription() -- cgit v1.2.3