From 452df1c723722183ebf3a332f7bcc355be5b2998 Mon Sep 17 00:00:00 2001 From: est31 Date: Fri, 18 Sep 2015 13:45:42 +0200 Subject: Various style cleanups + unused code removal -> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments --- src/content_mapnode.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/content_mapnode.h') diff --git a/src/content_mapnode.h b/src/content_mapnode.h index 5d68afe59..9fa4e6d13 100644 --- a/src/content_mapnode.h +++ b/src/content_mapnode.h @@ -34,8 +34,4 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version); class NameIdMapping; void content_mapnode_get_name_id_mapping(NameIdMapping *nimap); -// Convert "CONTENT_STONE"-style names to dynamic ids -std::string content_mapnode_get_new_name(const std::string &oldname); -class INodeDefManager; - #endif -- cgit v1.2.3