From 62c10e3d0855fa14fdc260da0b7cd748e53db13f Mon Sep 17 00:00:00 2001 From: lisacvuk Date: Tue, 23 Jan 2018 19:28:21 +0100 Subject: Disable fall damage when "immortal" group set (#6946) --- src/content_cao.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/content_cao.cpp') diff --git a/src/content_cao.cpp b/src/content_cao.cpp index a8b4ae2e1..affa092e7 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -360,6 +360,11 @@ v3f GenericCAO::getPosition() return pos_translator.vect_show; } +const bool GenericCAO::isImmortal() +{ + return itemgroup_get(getGroups(), "immortal"); +} + scene::ISceneNode* GenericCAO::getSceneNode() { if (m_meshnode) { -- cgit v1.2.3