From 756db8174aa6a05eb998cfcec8eb5127053c5ea9 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 12 Nov 2012 16:35:10 +0200 Subject: A bunch of fixes No longer hide players who are dead. With models, a death animation should be used instead Some changes requested by celeron55 Rename a lot of things in the code, and use better lua api function names Minor code corrections Bump protocol version up, since the models / animations / attachments code creates new client<->server messages --- src/clientserver.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/clientserver.h') diff --git a/src/clientserver.h b/src/clientserver.h index 82e485d95..15a602fc8 100644 --- a/src/clientserver.h +++ b/src/clientserver.h @@ -67,9 +67,14 @@ with this program; if not, write to the Free Software Foundation, Inc., TOCLIENT_DETACHED_INVENTORY PROTOCOL_VERSION 13: InventoryList field "Width" (deserialization fails with old versions) + PROTOCOL_VERSION 14: + New messages for mesh and bone animation, as well as attachments + GENERIC_CMD_SET_ANIMATION + GENERIC_CMD_SET_BONE_POSITION + GENERIC_CMD_SET_ATTACHMENT */ -#define PROTOCOL_VERSION 13 +#define PROTOCOL_VERSION 14 #define PROTOCOL_ID 0x4f457403 -- cgit v1.2.3