From 062de11b4cff30861dd4e9eb56f131d821f34b51 Mon Sep 17 00:00:00 2001 From: Novatux Date: Sun, 26 Jan 2014 11:40:21 +0100 Subject: Fix rendering glitches when far from the center of the map --- src/clientmap.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/clientmap.cpp') diff --git a/src/clientmap.cpp b/src/clientmap.cpp index df6c2822c..20a59f266 100644 --- a/src/clientmap.cpp +++ b/src/clientmap.cpp @@ -175,6 +175,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver) v3f camera_position = m_camera_position; v3f camera_direction = m_camera_direction; f32 camera_fov = m_camera_fov; + v3s16 camera_offset = m_camera_offset; m_camera_mutex.Unlock(); // Use a higher fov to accomodate faster camera movements. @@ -250,6 +251,9 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver) if not seen on display */ + if (block->mesh != NULL) + block->mesh->updateCameraOffset(m_camera_offset); + float range = 100000 * BS; if(m_control.range_all == false) range = m_control.wanted_range * BS; -- cgit v1.2.3