From f3b198e49008ea3aba568974c8f423fdc801d4a2 Mon Sep 17 00:00:00 2001 From: x2048 Date: Fri, 24 Mar 2023 12:34:21 +0100 Subject: Return shadow_sky_body_orbit_tilt setting Used as a default value when the game does not change the value via API (e.g. legacy server) --- src/client/sky.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/client/sky.cpp') diff --git a/src/client/sky.cpp b/src/client/sky.cpp index eb7db36d4..0cdec0ac9 100644 --- a/src/client/sky.cpp +++ b/src/client/sky.cpp @@ -97,6 +97,7 @@ Sky::Sky(s32 id, RenderingEngine *rendering_engine, ITextureSource *tsrc, IShade } m_directional_colored_fog = g_settings->getBool("directional_colored_fog"); + m_sky_params.body_orbit_tilt = g_settings->getFloat("shadow_sky_body_orbit_tilt", -60., 60.); setStarCount(1000); } -- cgit v1.2.3