From 3dcf9e963e3d3c5d209cd3676c2f979a58c6c1ab Mon Sep 17 00:00:00 2001 From: TheBrokenRail <17478432+TheBrokenRail@users.noreply.github.com> Date: Sun, 26 Sep 2021 12:04:09 -0400 Subject: Touch UI support for desktop builds (#10729) --- src/client/renderingengine.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/client/renderingengine.cpp') diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index 0fdbc95dc..723865db4 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -598,7 +598,7 @@ static float calcDisplayDensity() float RenderingEngine::getDisplayDensity() { static float cached_display_density = calcDisplayDensity(); - return cached_display_density; + return cached_display_density * g_settings->getFloat("display_density_factor"); } #elif defined(_WIN32) @@ -626,14 +626,14 @@ float RenderingEngine::getDisplayDensity() display_density = calcDisplayDensity(get_video_driver()); cached = true; } - return display_density; + return display_density * g_settings->getFloat("display_density_factor"); } #else float RenderingEngine::getDisplayDensity() { - return g_settings->getFloat("screen_dpi") / 96.0; + return (g_settings->getFloat("screen_dpi") / 96.0) * g_settings->getFloat("display_density_factor"); } #endif -- cgit v1.2.3