From 9dc29a75b416c6dab27ce93d0129383309cbf2c2 Mon Sep 17 00:00:00 2001 From: HybridDog <3192173+HybridDog@users.noreply.github.com> Date: Sat, 3 Oct 2020 18:33:51 +0200 Subject: Reduce the FPS when the window is unfocused (#8837) --- src/client/game.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/client/game.cpp') diff --git a/src/client/game.cpp b/src/client/game.cpp index 920383aaf..8f9d51417 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -3996,9 +3996,10 @@ inline void Game::limitFps(FpsControl *fps_timings, f32 *dtime) else fps_timings->busy_time = 0; - u32 frametime_min = 1000 / (g_menumgr.pausesGame() - ? g_settings->getFloat("pause_fps_max") - : g_settings->getFloat("fps_max")); + u32 frametime_min = 1000 / ( + device->isWindowFocused() && !g_menumgr.pausesGame() + ? g_settings->getFloat("fps_max") + : g_settings->getFloat("fps_max_unfocused")); if (fps_timings->busy_time < frametime_min) { fps_timings->sleep_time = frametime_min - fps_timings->busy_time; -- cgit v1.2.3