From edf098db637bf74d4675ce900dc9c0b8ee528a03 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Tue, 15 Jun 2021 19:11:56 +0200 Subject: Drop --videomodes, fullscreen_bpp and high_precision_fpu settings These have been pointless for a while. --- src/client/clientlauncher.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/client/clientlauncher.cpp') diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index dbf1d1cd1..13e7aefcf 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -99,10 +99,6 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) init_args(start_data, cmd_args); - // List video modes if requested - if (list_video_modes) - return m_rendering_engine->print_video_modes(); - #if USE_SOUND if (g_settings->getBool("enable_sound")) g_sound_manager_singleton = createSoundManagerSingleton(); @@ -336,8 +332,6 @@ void ClientLauncher::init_args(GameStartData &start_data, const Settings &cmd_ar if (cmd_args.exists("name")) start_data.name = cmd_args.get("name"); - list_video_modes = cmd_args.getFlag("videomodes"); - random_input = g_settings->getBool("random_input") || cmd_args.getFlag("random-input"); } -- cgit v1.2.3