From 062de11b4cff30861dd4e9eb56f131d821f34b51 Mon Sep 17 00:00:00 2001 From: Novatux Date: Sun, 26 Jan 2014 11:40:21 +0100 Subject: Fix rendering glitches when far from the center of the map --- src/client.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index fb3f9b861..4d6c0cb99 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -179,7 +179,7 @@ void * MeshUpdateThread::Thread() ScopeProfiler sp(g_profiler, "Client: Mesh making"); - MapBlockMesh *mesh_new = new MapBlockMesh(q->data); + MapBlockMesh *mesh_new = new MapBlockMesh(q->data, m_camera_offset); if(mesh_new->getMesh()->getMeshBufferCount() == 0) { delete mesh_new; -- cgit v1.2.3