From 85511a642f851100d0d856f4ecbe7fea7a7bb049 Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Wed, 16 Aug 2017 22:11:45 +0200 Subject: Cleanup various headers to reduce compilation times (#6255) * Cleanup various headers to reduce compilation times --- src/camera.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/camera.h') diff --git a/src/camera.h b/src/camera.h index 052284cac..ce80fa9f8 100644 --- a/src/camera.h +++ b/src/camera.h @@ -24,13 +24,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "inventory.h" #include "mesh.h" #include "client/tile.h" -#include "util/numeric.h" #include #include #include -#include "client.h" - class LocalPlayer; struct MapDrawControl; class Client; @@ -120,7 +117,7 @@ public: // Update the camera from the local player's position. // busytime is used to adjust the viewing range. void update(LocalPlayer* player, f32 frametime, f32 busytime, - f32 tool_reload_ratio, ClientEnvironment &c_env); + f32 tool_reload_ratio); // Update render distance void updateViewingRange(); -- cgit v1.2.3