From 1e7804aaf66e2c2a81f81267923621dea17cb274 Mon Sep 17 00:00:00 2001 From: lhofhansl Date: Sun, 25 Dec 2022 16:15:32 -0800 Subject: Allow saturation to be controlled by the server. (#13075) --- doc/lua_api.txt | 3 +++ 1 file changed, 3 insertions(+) (limited to 'doc') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index b41189e9c..8dfb991b7 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -7465,6 +7465,9 @@ child will follow movement and rotation of that bone. * Resource intensive - use sparsely * `set_lighting(light_definition)`: sets lighting for the player * `light_definition` is a table with the following optional fields: + * `saturation` sets the saturation (vividness). + values > 1 increase the saturation + values in [0,1) decrease the saturation * `shadows` is a table that controls ambient shadows * `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness) * `get_lighting()`: returns the current state of lighting for the player. -- cgit v1.2.3