From ff6dcfea82974df6db5a557e31aaddb6bdb7a71f Mon Sep 17 00:00:00 2001 From: x2048 Date: Tue, 6 Sep 2022 08:25:18 +0200 Subject: Implement rendering pipeline and post-processing (#12465) Co-authored-by: Lars Mueller Co-authored-by: sfan5 Co-authored-by: lhofhansl --- client/shaders/default_shader/opengl_fragment.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'client/shaders/default_shader') diff --git a/client/shaders/default_shader/opengl_fragment.glsl b/client/shaders/default_shader/opengl_fragment.glsl index 5018ac6ea..300c0c589 100644 --- a/client/shaders/default_shader/opengl_fragment.glsl +++ b/client/shaders/default_shader/opengl_fragment.glsl @@ -2,5 +2,5 @@ varying lowp vec4 varColor; void main(void) { - gl_FragColor = varColor; + gl_FragData[0] = varColor; } -- cgit v1.2.3