From 0a0378fecef5c6b4be6d034d8bced2a1568dde81 Mon Sep 17 00:00:00 2001 From: Sokomine Date: Thu, 2 Jul 2015 16:26:09 +0200 Subject: Set server_announce to world.mt and respect modes when changing subgame --- builtin/mainmenu/tab_singleplayer.lua | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'builtin/mainmenu/tab_singleplayer.lua') diff --git a/builtin/mainmenu/tab_singleplayer.lua b/builtin/mainmenu/tab_singleplayer.lua index a7cf5120c..a7fa55666 100644 --- a/builtin/mainmenu/tab_singleplayer.lua +++ b/builtin/mainmenu/tab_singleplayer.lua @@ -38,6 +38,14 @@ local function singleplayer_refresh_gamebar() core.set_topleft_text(gamemgr.games[j].name) core.setting_set("menu_last_game",gamemgr.games[j].id) menudata.worldlist:set_filtercriteria(gamemgr.games[j].id) + local index = filterlist.get_current_index(menudata.worldlist, + tonumber(core.setting_get("mainmenu_last_selected_world"))) + local selected = core.get_textlist_index("sp_worlds") + if not index or index < 1 then + index = math.min(core.get_textlist_index("sp_worlds"), + #menudata.worldlist:get_list()) + end + menu_worldmt_legacy(index) return true end end -- cgit v1.2.3