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2015-07-25Fix minetest.get_(all)_craft_recipe(s) regressionest31
Since 03e0dd33a847a83d975282c6caf6b926306e7b57 the calls didn't return an output count for the recipes.
2015-07-25Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot
2015-07-24Fix documentation of dedicated_server_loopest31
2015-07-24Check output of mpz_set_str and fix leak on error conditionest31
Also add static identifier as upstream did
2015-07-24Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot
always evaluate to true.
2015-07-24Bump protocol to 26est31
This was needed due to the TileDef serialisation changes. Originally it has been planned to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done in one change, after the release, and not two small ones, causing us having to be compliant to three versions of the packet.
2015-07-23Optional reconnect functionalityest31
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23Fix issues with light of attached CAOsRealBadAngel
2015-07-21Mgv7: Use density noise + density gradient for mountain terrainparamat
Tune and optimise noise parameters
2015-07-21Add wielded (and CAOs) shaderRealBadAngel
2015-07-21Clarify docs for auth.cpp methodest31
2015-07-21Ask auth handler to create auth when a default password is setest31
-> Fix server crash with protocol >=25 if a default password is set. -> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ↵Loic Blot
very old code
2015-07-20Added get_player_velocity() method. Fixes #1176Elia Argentieri
2015-07-19MoveItemSomewhere double bugfixest31
-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself. -> Fix bug where MoveSomewhere would needlessly call callbacks. -> Remove trailing whitespaces
2015-07-19Cavegen: Mgv6: No small caves entirely above groundparamat
Mgv5/mgv7: Remove 'should make cave hole' feature Remove ravine code
2015-07-18Refactor particle code to remove the while loopsTeTpaAka
Replaces while loops with proper getfield calls
2015-07-18Make acc and vel deprecated in add_particle and search for acceleration and ↵TeTpaAka
velocity instead The doc and the actual behaviour differed.
2015-07-18Fix invisible player when the attached entity is removedTeTpaAka
2015-07-17Display an access denied message when client detects a server timeoutKahrl
2015-07-17Server kicks: make messages configurable, cache wstringest31
2015-07-16Kick players when shutting down server and there is a crash due to a Lua ↵nerzhul
stack exception
2015-07-16Fix relief mapping issuesRealBadAngel
2015-07-14Make serialization error message translatableKahrl
Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14connection.cpp: remove unused constructorLoic Blot
2015-07-14Increase limit of serialized long stringskwolekr
2015-07-13Remove raw message output on AOM deserialization failurekwolekr
Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13Add more robust error checking to deSerialize*String routineskwolekr
Add serializeHexString() Clean up util/serialize.cpp
2015-07-13Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat
2015-07-10Fix damage flash when damage disabledkwolekr
2015-07-10Misc. minor fixeskwolekr
2015-07-10Little coding style fix on porting.hLoic Blot
2015-07-09Settings: pass name to callbacks by referenceest31
Spare some copies.
2015-07-09Update clouds enable_3d_clouds when setting changedest31
2015-07-09Windows: Fix some warnings.Diego Martinez
2015-07-08Biome API decorations: 'spawnby' searches a 3D neighbourhoodparamat
The neighbours checked are the 8 nodes horizontally surrounding the decoration base and the 8 nodes horizontally surrounding the ground node below the decoration
2015-07-08Add new leaves style - simple (glasslike drawtype)RealBadAngel
2015-07-08Use UTF-8 instead of narrowest31
Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places. Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
2015-07-08Clean-up Minimap codekwolekr
- Fixed race conditions - Fixed null dereference - Fixed out-of-bounds array access - MinimapMapblock is now allocated and added to update queue only when enabled - Removed dependency on LocalPlayer - Fixed code style - Simplified expressions and program logic - Cleaned minimap object interfaces
2015-07-08Mgv7: Auto-set lowest mountain generation levelparamat
Lowest level of base terrain determines mountain generation in mapchunk Change some positional function arguments from int to s16
2015-07-07Client: better m_proto_ver initialisationest31
Previously, m_proto_ver was set to the serialisation version inside the legacy init packet. Now, if the server doesn't send a protocol version (protocols < 25), we set m_proto_ver to some value < 25 and > 0.
2015-07-05Use minetest logging facilities for irrlicht log outputShadowNinja
2015-07-04Mgv7: Lower base of mountain generation to -112 and define constantparamat
2015-07-04Fix endless loop since grandparent commitest31
2015-07-04Craftdef: Use numbers instead of iteratorsest31
Use numbers instead of iterators to traverse various vectors.
2015-07-04Fix missing check for 0 in craft replacementsTeTpaAka
2015-07-02Fix code style from recent commits and add misc. optimizationskwolekr
2015-07-02Shaders fixes and cleanup relief mapping code.RealBadAngel
2015-07-01Inventory manager style cleanup and further checksest31
2015-07-01Disable mesh cache by defaultest31