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2012-09-01Fix github issue #224Perttu Ahola
2012-09-01Fix issue with openal mac os x compileThomas Lauro
2012-09-01Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboardPerttu Ahola
2012-09-01A bunch of GUIKeyChangeMenu fixesThomas Lauro
- Display message when associating a key already in use - Fix issue for not beeing able to assign space to an action - Cleaning up - Make it build (by celeron55)
2012-09-01Attempt to fix flying gravel and dirtPerttu Ahola
2012-09-01Smooth transition to the desert biome.Sergey Gilfanov
2012-09-01Fix the bouncy node related stuff a bitPerttu Ahola
2012-09-01Add bouncy node groupPerttu Ahola
2012-09-01Add disable_jump and fall_damage_add_percent node groupsPerttu Ahola
2012-09-01Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev
2012-09-01Make shift the default descent control on ladders and when flyingsfan5
"aux1_descends" setting switches to the old descend control.
2012-09-01Don't crash in "unexpected multibyte character"; just print it in log. ↵Perttu Ahola
Github #222
2012-08-31Use proper alpha blit in some more texture modifiersPerttu Ahola
2012-08-31Properly initialize baseimg for texture modifier ↵Perttu Ahola
[combine:WxH:X,Y=filename:X,Y=filename2
2012-08-31Fix black display inside opaque waterMatthew I
Opaque water's solidness was being set to 2, like a normal node. When you swim, it is treated like a solid block, and the display goes black. Setting it to 1 like transparent water allows you to see. It looks somewhat awkward when you swim, look up, and see an opaque wall of water (the surface), but there isn't much that can be done about it. If you made the water transparent so it looked good, it would defeat the purpose :) .
2012-08-12Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I
Commands moved: /me /status /time /shutdown /ban /clearobjects
2012-08-12Add ban management routines to Lua APIMatthew I
Those functions are: * minetest.get_ban_list() * minetest.get_ban_description(ip_or_name) * minetest.ban_player(name) * minetest.unban_player_or_ip(ip_or_name)
2012-08-12Extend Lua API in order to implement chat commandsMatthew I
minetest.get_server_status() minetest.request_shutdown() EnvRef:clear_objects()
2012-08-12Remove trailing comma after player list in server status stringMatthew I
2012-08-12Allow digging of unknown nodesMatthew I
This allows the removal of nodes with unknown types. get_item_callback() (C++) would fail if a node has an unknown type. Now it will try using the callback from minetest.nodedef_default in this case. Also, minetest.node_dig() (Lua) was altered to always allow digging when the node definition is empty (i.e. unknown node).
2012-08-12Fix wrong amount of nodes being dropped from inventoryPerttu Ahola
2012-08-12fix node timers so on_timer gets the correct positiondarkrose
2012-08-12Remove unwanted ! from ifs in inventory record-for-rollback codePerttu Ahola
2012-07-28Fix inventory segfault when rollback recording is disabledPerttu Ahola
2012-07-28Add enable_rollback_recording setting, defaulting to falsePerttu Ahola
2012-07-27Handle max<min in LuaPseudoRandom::l_next()Perttu Ahola
2012-07-27Tweak rollback and liquidsPerttu Ahola
2012-07-27Tweak rollback stuffPerttu Ahola
2012-07-27Increase automatic suspect guess timeframePerttu Ahola
2012-07-27ABM and liquid overload skipPerttu Ahola
2012-07-27Fix server build (a missing header)Perttu Ahola
2012-07-27Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola
2012-07-27Don't track liquids for rollback because of too much logPerttu Ahola
2012-07-27Properly rollback chat command triggered thingsPerttu Ahola
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-07-26Working group-shapeless and multigroup recipesPerttu Ahola
2012-07-25Restore focus to formspec menu when pressing a buttonPerttu Ahola
2012-07-25Add special return value -1 to inventry callbacksPerttu Ahola
2012-07-25Improve formspec positioningPerttu Ahola
2012-07-25Improve inventory callbacks a bitPerttu Ahola
2012-07-25Remove special handling of creative modePerttu Ahola
2012-07-25Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-07-24darkrose should work at a nuclear power plant.Perttu Ahola
It'd take years to figure out what caused the accident.
2012-07-24Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola
2012-07-23Fix building on top of (pointable && buildable_to) nodesPerttu Ahola
2012-07-23Improve build configuration optionsPerttu Ahola
2012-07-23Fix map deserialization and remove old serialization codePerttu Ahola
2012-07-23Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose
2012-07-23Implement node timersdarkrose