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Author
2012-03-27
Tune caves
Perttu Ahola
2012-03-27
Fix deep ground cave generation a bit
Perttu Ahola
2012-03-27
Fix mapgen block_is_underground heuristic
Perttu Ahola
2012-03-27
Tune mapgen
Perttu Ahola
2012-03-27
Set default maximum viewing range to a bit more than default server send ↵
Perttu Ahola
range to make fog work well
2012-03-27
Re-implement and re-tune mapgen v2
Perttu Ahola
2012-03-27
Tune generation responsiveness and cheat inhibition on server
Perttu Ahola
2012-03-27
Increase maximum generate distance now that generation might actually keep ↵
Perttu Ahola
up with it
2012-03-27
Remove usage of mapgen::add_random_objects(block)
Perttu Ahola
2012-03-27
Remove no-op mapgen::add_random_objects
Perttu Ahola
2012-03-27
Fix inexistent_top_provides_sunlight heuristic in make_block and remove ↵
Perttu Ahola
clitch-causing optimization
2012-03-27
Remove some debug output
Perttu Ahola
2012-03-27
Tune block fetching to clients on server
Perttu Ahola
2012-03-27
Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵
Perttu Ahola
glitches currently)
2012-03-27
voxalgo::clearLightAndCollectSources
Perttu Ahola
2012-03-27
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
Fix tree generation density for different mapgen chunk sizes
Perttu Ahola
2012-03-27
Post-mapgen lighting optimization
Perttu Ahola
2012-03-27
Make mapgen generate stuff in chunks of 3^3 mapblocks
Perttu Ahola
2012-03-27
Update minetest.conf.example and defaultsettings.cpp
Perttu Ahola
2012-03-27
Increase vertical FOV on lower aspect ratios (<16:10)
Perttu Ahola
2012-03-27
Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
Perttu Ahola
2012-03-26
Prefer _game postfix in game names (to be squashed to the previous commit)
Perttu Ahola
2012-03-26
Support _game postfix in game names, taking it out to make the gameid
Perttu Ahola
2012-03-26
Add game.conf check in subgame.cpp
Perttu Ahola
2012-03-26
New world removal GUI code
Perttu Ahola
2012-03-26
Better file/directory removal platform code and utilities
Perttu Ahola
2012-03-25
Small fix to fs::GetDirListing when trying to list an inexistent directory
Perttu Ahola
2012-03-25
MSVC build directory autodetection at startup
Perttu Ahola
2012-03-25
Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵
Perttu Ahola
optionally when installing
2012-03-25
Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
Don't try to use sound if building only server
Perttu Ahola
2012-03-25
Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
Make server world selection not brain dead and use gameid 'minetest' instead ↵
Perttu Ahola
of 'mesetint'
2012-03-25
Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
Some serialization version stuff
Perttu Ahola
2012-03-25
Initialize utility.h return values to 0 to make lazily error-checked ↵
Perttu Ahola
deserialization code work less chaotically
2012-03-25
Switch sound randomizer postfixes from N.ogg to .N.ogg
Perttu Ahola
2012-03-25
Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
Almost support loading sounds from server
Perttu Ahola
2012-03-25
Add a variant of hex_encode
Perttu Ahola
2012-03-25
Add removeStringEnd()
Perttu Ahola
2012-03-25
Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-24
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
Lua API for playing sounds
Perttu Ahola
2012-03-24
Add sound.dig
Perttu Ahola
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