index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2011-07-13
* slightly different values for 3d perlin noise
Nils Dagsson Moskopp
2011-07-13
* slightly different values for 3d perlin noise
Nils Dagsson Moskopp
2011-07-13
* regression fix, papyrus should appear again now
Nils Dagsson Moskopp
2011-07-13
* regression fix, papyrus should appear again now
Nils Dagsson Moskopp
2011-07-11
+ farmesh config options
Jiří Procházka
2011-07-11
+ farmesh config options
Jiří Procházka
2011-07-02
initial steps in doing content type extension
Perttu Ahola
2011-07-01
made screen go slightly blue when underwater
Perttu Ahola
2011-07-01
Fixed objects being sometimes not able to be stored statically in a block whe...
Perttu Ahola
2011-06-27
tried to fix block selection in map rendering a bit
Perttu Ahola
2011-06-27
fixed bug in inventory textures caused from better handling of unknown blocks
Perttu Ahola
2011-06-27
updated minetest.conf.example and changed client_unload_unused_data_timeout d...
Perttu Ahola
2011-06-27
better handling of unknown blocks on client
Perttu Ahola
2011-06-27
updated to-do list
Perttu Ahola
2011-06-27
made dtime jitter compare value and fps calculation a bit faster changing
Perttu Ahola
2011-06-27
map unloading is now a whole lot better
Perttu Ahola
2011-06-26
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
Made the initial loading screen slightly more alive
Perttu Ahola
2011-06-26
added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie
Perttu Ahola
2011-06-26
changed one "if" to "else if" in content_mapblock.cpp
Perttu Ahola
2011-06-26
reorganized stuff
Perttu Ahola
2011-06-26
tuned mapgen
Perttu Ahola
2011-06-26
changed water color in farmesh
Perttu Ahola
2011-06-26
updated noise stuff
Perttu Ahola
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
improved player fall damage detection
Perttu Ahola
2011-06-26
backported cactus, papyrus and clay
Sebastian Rühl
2011-06-26
backported cactus, papyrus and clay
Sebastian Rühl
2011-06-26
small fix
Sebastian Rühl
2011-06-26
small fix
Sebastian Rühl
2011-06-26
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-26
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-26
added and commented out some debug output
Perttu Ahola
2011-06-26
even more code refactoring
Perttu Ahola
2011-06-26
more reorganizing of map code
Perttu Ahola
2011-06-26
cleaned map stuff
Perttu Ahola
2011-06-25
moved mapgen stuff around abit
Perttu Ahola
2011-06-25
moved map generator to separate source files
Perttu Ahola
2011-06-25
mapgen stuff
Perttu Ahola
2011-06-25
added correct data to new images, added comments in main.cpp
Perttu Ahola
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-23
disabled farmesh in default settings
Perttu Ahola
2011-06-22
fixed servermain.cpp lacking filesys.h
Perttu Ahola
2011-06-20
path_userdata is now created before potentially creating debug.txt in there
Perttu Ahola
2011-06-20
moved the mac include in porting.cpp out of namespace
Perttu Ahola
2011-06-19
fixed a segfault in case of wrong input from network on the server (reported ...
Perttu Ahola
2011-06-18
Modified the mesh update thread's sleep time to speed it up (it was way too h...
Perttu Ahola
2011-06-18
Documentation update
Perttu Ahola
2011-06-18
Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...
Perttu Ahola
[prev]
[next]