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2015-01-27Fix missing map_meta.txt error when creating new worldskwolekr
A missing map_meta.txt should be treated simply as if there were a blank file.
2015-01-27Revert "Fix a crash (assert) when client set serial version < 24 in INIT ↵Craig Robbins
command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM" nerzhul is (may?) be working on a new solution. For the moment this is reverted because old worlds cannot be loaded (see discussion on github for the commit). This reverts commit 800d19270250bb13cc6b2d330199815bf8e96446.
2015-01-25Suppress MSVC warning in chat.cppgregorycu
2015-01-25Settings fixes Make the GameGlobalShaderConstantSetter use the settings ↵gregorycu
callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
2015-01-25Revert "Make the GameGlobalShaderConstantSetter use the settings callback ↵Craig Robbins
(8% perf improvement in game loop)" This reverts commit a555e2d9b0ccee452996381a44677b8bec210036.
2015-01-24Fix a crash (assert) when client set serial version < 24 in INIT command ↵(@U-Exp)
SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
2015-01-24Fix uninitialized variable Server::m_next_sound_idKahrl
2015-01-24Fix unitialised variable occassionally being usedCraig Robbins
2015-01-23Make the GameGlobalShaderConstantSetter use the settings callback (8% perf ↵gregorycu
improvement in game loop) Amend the settings callback to support userdata
2015-01-23Mgv5: Skip calculation of filler, heat and humidity perlinmaps in ↵paramat
underground mapchunks
2015-01-23Send real port to server listShadowNinja
2015-01-22Mgv7 generateRidgeTerrain: Make river generation relative to water levelparamat
Remove widthn and make nridge zero underwater
2015-01-22Mgv7: Speed optimise calculateNoise and generateRidgeTerrainparamat
Remove unnecessary range limiting of persistmap Skip calculation of filler, mountain, ridge, heat and humidity perlinmaps in underground mapchunks Skip generateRidgeTerrain in underground mapchunks
2015-01-22Mgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, ↵paramat
calculate widthn later in function Reduce width to 0.2 Carve river channels in deeper waters
2015-01-20Added ratio argument to colorize, removed the weird alpha-based ratio.TriBlade9
2015-01-18Mapgen V5: Various improvementsparamat
Caves check for biome nodes, only excavate stone under water level Unease caves noises, use MT0.3 parameters Blobgen after cavegen Biomegen: remove 'is replaceable content' bool
2015-01-18Fix all warnings and remove -Wno-unused-but-set cflagkwolekr
2015-01-18Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug ↵kwolekr
at all Add -Wall to Debug modes for all compilers and -Wabi for non-MSVC Use /Ox for MSVC Release mode (potentially higher optimization than /O2)
2015-01-18Reorganize supported video driver query mechanismskwolekr
2015-01-18Revert "Fix bug in debug build"kwolekr
This reverts commit 839c4a99cddcacdc19dee42286b7029c4c1e7800.
2015-01-19Fix bug in debug buildCraig Robbins
-O1 results in executables that are completely useless for actuall debugging
2015-01-18Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl
Clean up nearby code a bit As a small side effect, it is now possible to add a background texture to the chat console by simply providing background_chat.jpg, it is no longer necessary to also add "console_color =" to minetest.conf.
2015-01-18Fix particles causing unitialised data being used due to use of incorrect ↵Craig Robbins
union member
2015-01-18Water fixesgregorycu
Change must_reflow to a deque Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement. Comment out unused variable Optimisations to block offset calculations
2015-01-18Create empty default constructor for MapNodeCraig Robbins
2015-01-17Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large cavesparamat
2015-01-17Fix NodeMetadataList loosing memory on deserialize due to invalid clear map ↵sapier
call instead of clear
2015-01-17Fix entitiy WieldMeshSceneNode not freed due to additional grabgregorycu
2015-01-16Make minor style change(unescape_string())Craig Robbins
2015-01-16Fix missing return in Database_Dummy::deleteBlockLoic Blot
2015-01-16Fix potential out-of-bounds array indexCraig Robbins
2015-01-15Add ability to delete MapBlocks from mapkwolekr
Also add a Lua API and chatcommand for this
2015-01-15Initialize noise ptr on creation (fixes crash if OreVein deleted before use)kwolekr
2015-01-15Fix unescape_string removing all backslashesShadowNinja
2015-01-15Change UniqueQueue to use a queue and a set.unknown
2015-01-14Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ↵TriBlade9
hardcoded values).
2015-01-14Fix use of uninitialized dataCraig Robbins
2015-01-13Performance fixes.onkrot
2015-01-13Add VoxelArea::hasEmptyExtentunknown
2015-01-12Attempt to fix occasional issue of uninitialized MapBlock datakwolekr
2015-01-12Prevent transform of noise3d result in getBlockSeed2kwolekr
2015-01-11Mapgen V5: Move cave generation from base terrain loop to optional functionparamat
This fixes biome surface in tunnels
2015-01-11Disable sound and key binding settings in "pause" menu on androidsapier
2015-01-11Fix invalid stepheight increase calculation on androidsapier
2015-01-11Increase stepheight on android by 0.5 to smoothen movementsapier
2015-01-10Fix clipping rectangle of GUITable row highlightKahrl
2015-01-10Change default font sizes to 14(freetype) and 10(non-freetype)sfan5
2015-01-10Set default value for ENABLE_REDIS to 0sfan5
2015-01-09Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ↵sapier
screens instead of previous assumed 72" which ain't required any longer as fonts are no longer autoadjusted This reverts commit 7ad17a25f4dfc81427df54d5c855b40b4472d517.
2015-01-09Remove automatic consistent formspec size <-> font size (now has to be done ↵sapier
manually) Set builtin formspecs to autoscale in order to get consistent formspec look and feel Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)