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Author
2011-11-29
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
Clean more
Perttu Ahola
2011-11-29
Remove commented out code
Perttu Ahola
2011-11-29
Prepare more for node definition serialization
Perttu Ahola
2011-11-29
Better node texture generation
Perttu Ahola
2011-11-29
Update inventory texture too
Perttu Ahola
2011-11-29
Properly update textures in node definitions
Perttu Ahola
2011-11-29
Sending of textures WIP
Perttu Ahola
2011-11-29
Fix yet-another serialization error in utility.h and set constructor of ↵
Perttu Ahola
Buffer take const data for copying
2011-11-29
Modify mod and texture directory hierarchies
Perttu Ahola
2011-11-29
Update TODO list in scriptapi.cpp
Perttu Ahola
2011-11-29
Move tool definitions to script
Perttu Ahola
2011-11-29
Tool definition transfer to client
Perttu Ahola
2011-11-29
ToolDefManager serialization
Perttu Ahola
2011-11-29
ToolDefinition serialization
Perttu Ahola
2011-11-29
Make fence post selection box smaller and create code to allow node ↵
Perttu Ahola
placement to the side of a static box
2011-11-29
Tune gravel and picks
Perttu Ahola
2011-11-29
Make possible and do update textures in node definitions after late texture ↵
Perttu Ahola
atlas making
2011-11-29
GameDef compiles
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of ↵
Perttu Ahola
node/tool/item/whatever types
2011-11-29
Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29
Tune the tool speed thing
Perttu Ahola
2011-11-29
New kind of tool speed and wear calculation thingy
Perttu Ahola
2011-11-29
Clean headers a bit
Perttu Ahola
2011-11-29
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
Perttu Ahola
2011-11-29
Generic NodeMetadata text input
Perttu Ahola
2011-11-29
Generalize selection boxes
Perttu Ahola
2011-11-29
Set the BS constant to be floating-point; this removes the need for floating ↵
Perttu Ahola
point numbers when dividing it
2011-11-29
Clean code and modify comments in mapnode_contentfeatures.h
Perttu Ahola
2011-11-29
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
Scripting: Allow multiple global step callbacks and improve documentation
Perttu Ahola
2011-11-29
Handle undefined objects better
Perttu Ahola
2011-11-29
Scripting WIP: Add global environment step function on_step
Perttu Ahola
2011-11-29
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
ServerRemotePlayer implements ServerActiveObject
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Scripting WIP; Lua entity step callback works
Perttu Ahola
2011-11-29
random scripting work-in-progress
Perttu Ahola
2011-11-29
Scripting WIP
Perttu Ahola
2011-11-29
Move images to data/textures and fix some path stuff; hope that installation ↵
Perttu Ahola
still works
2011-11-29
Make it actually build
Perttu Ahola
2011-11-29
Add Lua
Perttu Ahola
2011-11-13
Better spawn position finding and checking
Perttu Ahola
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