Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-29 | Add option to enable mesh caching, add wallmounted for meshes. | RealBadAngel | |
2014-10-29 | Added names colours and refactored parseColorString() | Craig Robbins | |
2014-10-29 | Refactor decoration-related code | kwolekr | |
Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macros | |||
2014-10-28 | Fix various indentation issues | PenguinDad | |
2014-10-28 | Fix #1733: An unhandled exception occurred: GetPeer: Peer not found ↵ | Craig Robbins | |
(possible timeout) | |||
2014-10-28 | Add NodeResolver documentation | kwolekr | |
Set content to fallback on AddNode failure Consider node list requests with no results as failed | |||
2014-10-28 | Prevent invalid memory access under failure conditions | kwolekr | |
2014-10-27 | Change license of noise implementation to Simplified BSD | kwolekr | |
2014-10-27 | Add support for eased 3d noise | kwolekr | |
2014-10-26 | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | |
2014-10-24 | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism | Kahrl | |
2014-10-23 | Remove remenants of mob code | Pavel Puchkin | |
Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`. | |||
2014-10-22 | Fix broken plantlike drawtype. | RealBadAngel | |
2014-10-22 | Search for subgames using $MINETEST_SUBGAME_PATH. | David Thompson | |
2014-10-21 | Recalculate normals for cached meshes. | RealBadAngel | |
Check if mesh is here before adding to meshcollector. Fix deleting the meshes. | |||
2014-10-20 | Fix some indentation in nodedef.cpp | Kahrl | |
2014-10-20 | Fix memory leak caused by mesh nodes (and nodeboxes) | Kahrl | |
2014-10-19 | Custom collision boxes node property. | RealBadAngel | |
2014-10-19 | Various uninitialised variable fixes | Craig Robbins | |
sky.cpp: m_bgcolor.getAlpha() was being used before initialised mesh related: m_highlight_mesh_color was being used uninitialised | |||
2014-10-18 | Move buttons upwards to accommodate for new configure keys button in the | Craig Robbins | |
pause menu | |||
2014-10-18 | Add meshnode drawtype. | RealBadAngel | |
2014-10-09 | Make sure PRECISION_SECONDS corresponds to the integer 0 | Kahrl | |
2014-10-09 | Fix unit reported by TimeTaker (was always ms) | Kahrl | |
2014-10-08 | Fix use of unitialized variables in mouse button handling | Craig Robbins | |
2014-10-07 | Add in-game key change menu | Mushiden | |
2014-10-07 | Fix object reference pushing functions when called from coroutines | ShadowNinja | |
2014-10-05 | Add [colorize modifier | BlockMen | |
2014-10-03 | Fix special tile backspace culling | kwolekr | |
2014-10-03 | Bugfix: dont highlight (0,0,0) when theres no node pointed. | RealBadAngel | |
2014-10-03 | Fix broken plantlike drawtype. | RealBadAngel | |
2014-10-03 | Fix misc. style issues | kwolekr | |
2014-10-03 | Clean up nodedef.cpp | kwolekr | |
2014-10-02 | Add optional framed glasslike drawtype | BlockMen | |
2014-10-01 | Make players check inventory modification properly | ShadowNinja | |
2014-10-01 | Only set player dirty flag if values change | ShadowNinja | |
2014-10-01 | Simplify player modification checks | ShadowNinja | |
2014-10-01 | Fix android build using hardcoded path for data instead of using the one ↵ | sapier | |
fetched by android api on init. Fix android missing version information | |||
2014-09-28 | Standardize tooltip row detection | BlockMen | |
2014-09-28 | Fix multilined description in tooltips (fixes #1688) | BlockMen | |
2014-09-25 | Fix totally messed up 3d modes interlaced/topbottom/sidebyside | sapier | |
2014-09-25 | Fix chat lines not word wrapped correct | sapier | |
2014-09-22 | Fix command line parsing | Kahrl | |
Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379, e.g. minetest --worldname world would be parsed as minetest --worldname --worldname | |||
2014-09-21 | Fix build with redis | ShadowNinja | |
Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379 because database-redis.h depended on settings.h to include filesys.h. | |||
2014-09-21 | Add firelike drawtype | TriBlade9 | |
2014-09-21 | Fix GCC reorder warning | ShadowNinja | |
Caused by a020d1b653f94fbcaac06c15f9dbab4521fda355. | |||
2014-09-21 | Add inventory right click drag and drop | sruz25 | |
2014-09-21 | Fix locking bugs and make inventory deserialization errors more specific | ShadowNinja | |
2014-09-21 | Split settings into seperate source and header files | ShadowNinja | |
This also cleans up settings a bit | |||
2014-09-21 | Fix Settings locking | ShadowNinja | |
2014-09-21 | Use const references for Settings methods | ShadowNinja | |
Also check for (this == &other) before locking mutexes. |