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2011-06-26Made the initial loading screen slightly more alivePerttu Ahola
2011-06-26added screenshot key F12 (from spongie)Perttu Ahola
2011-06-26Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola
2011-06-26changed one "if" to "else if" in content_mapblock.cppPerttu Ahola
2011-06-26reorganized stuffPerttu Ahola
2011-06-26tuned mapgenPerttu Ahola
2011-06-26changed water color in farmeshPerttu Ahola
2011-06-26updated noise stuffPerttu Ahola
2011-06-26reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola
doing it
2011-06-26improved player fall damage detectionPerttu Ahola
2011-06-26backported cactus, papyrus and claySebastian Rühl
2011-06-26small fixSebastian Rühl
2011-06-26Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl
into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26added and commented out some debug outputPerttu Ahola
2011-06-26even more code refactoringPerttu Ahola
2011-06-26more reorganizing of map codePerttu Ahola
2011-06-26cleaned map stuffPerttu Ahola
2011-06-25moved mapgen stuff around abitPerttu Ahola
2011-06-25moved map generator to separate source filesPerttu Ahola
2011-06-25mapgen stuffPerttu Ahola
2011-06-25added correct data to new images, added comments in main.cppPerttu Ahola
2011-06-25New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola
(import from temporary git repo)
2011-06-23disabled farmesh in default settingsPerttu Ahola
2011-06-22fixed servermain.cpp lacking filesys.hPerttu Ahola
2011-06-20path_userdata is now created before potentially creating debug.txt in therePerttu Ahola
2011-06-20moved the mac include in porting.cpp out of namespacePerttu Ahola
2011-06-19fixed a segfault in case of wrong input from network on the server (reported ↵Perttu Ahola
by spongie)
2011-06-18Modified the mesh update thread's sleep time to speed it up (it was way too ↵Perttu Ahola
high)
2011-06-18Documentation updatePerttu Ahola
2011-06-18Hand-picked Mac OSX cursor and bundle path fixes from ↵Perttu Ahola
https://bitbucket.org/toabi/minetest-mac
2011-06-18Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola
2011-06-18comment updatePerttu Ahola
2011-06-18farmesh render range is now dynamicPerttu Ahola
2011-06-18fixed tree placement in farmeshPerttu Ahola
2011-06-18farmesh is now usable.Perttu Ahola
2011-06-18modified health bar a bitPerttu Ahola
2011-06-18enabled word wrap in chatPerttu Ahola
2011-06-18fixed wrong furnace menu layoutPerttu Ahola
2011-06-18merged Mac OSX build fix from minetest-deltaPerttu Ahola
2011-06-18removed furnace menu because it is not needed anymorePerttu Ahola
2011-06-18separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola
2011-06-18forgot to add mapblock_nodemod.hPerttu Ahola
2011-06-18moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola
2011-06-18Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola
2011-06-17added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola
and J)
2011-06-17modified iron amount a bitPerttu Ahola
2011-06-17Updated commentsPerttu Ahola
2011-06-17Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola
content_mapblock.{h,cpp}
2011-06-17Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola
stuff from material.cpp to content_mapnode.{h,cpp}
2011-06-16hopefully fixed old furnaces taking ridiculous amounts of cpu and halting ↵Perttu Ahola
the server