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2011-06-05updated comment in main.cppPerttu Ahola
2011-06-05tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola
2011-06-05Messed around with genmap.py. Now supports format version 17.Perttu Ahola
2011-06-04documentation update (mapformat.txt mainly)Perttu Ahola
2011-06-02removed a debug print that would flood a lot in some kind of a timeoutPerttu Ahola
2011-06-02In a globally installed build, debug.txt is now placed in userdata ↵Perttu Ahola
directory. Needs testing still.
2011-06-02added -Wno-unused-but-set-variable to debug buildPerttu Ahola
2011-06-02Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind ↵Perttu Ahola
of.) This commit should also get rid of multiple heads on the server.
2011-06-020.2.20110602_0Perttu Ahola
2011-06-02Fixed the password crash on WindowsPerttu Ahola
2011-05-31Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola
while no players are near it.
2011-05-31Slightly better texture coordinates for fencesCiaran Gultnieks
2011-05-31Updated licenses of CiaranG's contributions to be in line with the new ↵celeron55
contribution policy and added a TODO note to server.cpp
2011-05-31forgot to add profiler to servermain.cppPerttu Ahola
2011-05-31auth stuff is now saved only when modifiedPerttu Ahola
2011-05-31removed some debug printsPerttu Ahola
...and added support for simple time usage profiling in the last one.
2011-05-31Reduced the CPU usage of the sent block selector algorithmPerttu Ahola
2011-05-30Ability to set texture coordinates on a generated cuboid (for fences)Ciaran Gultnieks
Note: can't test this properly yet - may be fixes to follow --HG-- extra : rebase_source : e2d41621018f886d340c7847b29240042d4412ac
2011-05-29hopefully fixed the privilege problemsPerttu Ahola
--HG-- extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
2011-05-29updated commentsPerttu Ahola
--HG-- extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
2011-05-29tuned grass growth ratePerttu Ahola
--HG-- extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
2011-05-29invert_mouse config optionPerttu Ahola
--HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
2011-05-29player passwords and privileges in world/auth.txtPerttu Ahola
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
2011-05-24A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks
2011-05-24when pause menu is activated, move mouse cursor on top of the disconnect ↵Perttu Ahola
button, for convenience.
2011-05-24Merged CiaranG's fence and fixed two thingsPerttu Ahola
2011-05-24a work-in-progress map modified callback interface (committing because i ↵Perttu Ahola
want to merge the fence stuff)
2011-05-24Added a check that avoids server crash (unhandled exception) when map ↵Perttu Ahola
generation is attempted near limit
2011-05-24Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks
2011-05-23Added 'shout' player privilegeCiaran Gultnieks
2011-05-22Allow default privileges for new players to be set in the server configCiaran Gultnieks
2011-05-23merged password change menuPerttu Ahola
2011-05-22Some work-in-progress stuff and many comment updatesPerttu Ahola
2011-05-22Added the ability to change your password (via pause menu)Ciaran Gultnieks
--HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
2011-05-22mud placed in sunlight no longer instantly turns to grass; also tuned ↵Perttu Ahola
transforming speed a bit (will be made a lot longer when testing is complete)
2011-05-22Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola
2011-05-21Fixed a small memory leak in ServerEnvironment and cleaned the code a bitPerttu Ahola
2011-05-21fixed a small memory leak in game.cppPerttu Ahola
2011-05-21fixed a small memory leak in mapnode.cppPerttu Ahola
2011-05-21added a delay to menu loopPerttu Ahola
2011-05-21Cleaned networking code a bit (had this one on the to-do list for like 4 ↵Perttu Ahola
months already)
2011-05-21All textures are are now searched first from the directory specified by the ↵Perttu Ahola
texture_path setting.
2011-05-21Merge: New map directory structure and player passwordsPerttu Ahola
2011-05-20Passwords - a few corrections to the previous commitCiaran Gultnieks
2011-05-20Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks
2011-05-19change default sneak key from RSHIFT to LSHIFTPerttu Ahola
2011-05-19Moved the temporary mapgen test files and added a modified map.cpp too... ↵Perttu Ahola
These are probably useful in the next mapgen update and shouldn't be lost. --HG-- rename : src/noise.cpp.new => misc/noise.cpp rename : src/noise.h.new => misc/noise.h
2011-05-19Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they ↵Perttu Ahola
won't be accidentally lost. These are useful for upcoming mapgen updates.
2011-05-19Don't say 'Creating server and client' if the server is remote, so not being ↵Ciaran Gultnieks
created
2011-05-19put the wstring stoi too in the ignore-on-vc2010 #ifPerttu Ahola