Age | Commit message (Collapse) | Author |
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directory. Needs testing still.
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of.) This commit should also get rid of multiple heads on the server.
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while no players are near it.
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contribution policy and added a TODO note to server.cpp
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...and added support for simple time usage profiling in the last one.
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Note: can't test this properly yet - may be fixes to follow
--HG--
extra : rebase_source : e2d41621018f886d340c7847b29240042d4412ac
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--HG--
extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
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--HG--
extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
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--HG--
extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
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--HG--
extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
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--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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button, for convenience.
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want to merge the fence stuff)
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generation is attempted near limit
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--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
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transforming speed a bit (will be made a lot longer when testing is complete)
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months already)
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texture_path setting.
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These are probably useful in the next mapgen update and shouldn't be lost.
--HG--
rename : src/noise.cpp.new => misc/noise.cpp
rename : src/noise.h.new => misc/noise.h
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won't be accidentally lost. These are useful for upcoming mapgen updates.
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created
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