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2012-05-21Add support for putting modpacks directly into mod directoriesPerttu Ahola
2012-05-20Add better trace peudo-loglevel supportPerttu Ahola
2012-05-20Allow using --worldname for local game tooPerttu Ahola
2012-05-20Comment out unnecessary debug output in SettingsPerttu Ahola
2012-05-20--world listPerttu Ahola
2012-05-20Tune smooth lighting a bitPerttu Ahola
2012-05-19Log more stuff in Client::afterContentReceived()Perttu Ahola
2012-04-15Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id ↵Perttu Ahola
already exists" failure
2012-04-14Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola
2012-04-10Fix unhandled InvalidPositionExceptionPerttu Ahola
2012-04-09Fix ABM handling on block activationPerttu Ahola
2012-04-09Make client know about reverted disallowed diggingsPerttu Ahola
2012-04-08Call this 0.4.dev-201204080.4.dev-20120408Perttu Ahola
2012-04-08Support placing a minetest game inside $world/game to allow creating proper ↵Perttu Ahola
adventure maps Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
2012-04-08Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar ↵Perttu Ahola
errors
2012-04-08EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola
2012-04-08Allow looping of local and positional soundsPerttu Ahola
2012-04-08Make lava brighter by showing light sources at their full emitted light levelPerttu Ahola
2012-04-07Improve texture atlas generationPerttu Ahola
2012-04-07Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is ↵q66
experimental atm, causes visible spaces between blocks.
2012-04-07Tune mapgenPerttu Ahola
2012-04-07Fix collision code getting stuck if speed is 0Perttu Ahola
2012-04-07Fix segfault when setting privileges of a non-connected playerPerttu Ahola
2012-04-07Fix fabs() brainfartPerttu Ahola
2012-04-07Tune desert beachesPerttu Ahola
2012-04-07Fix MSVC ambiguous fabs() call errorsPerttu Ahola
2012-04-07Add deserts to map generatorPerttu Ahola
2012-04-07Tune mapgen a bitPerttu Ahola
2012-04-07PerlinNoise for Lua.Sergey Gilfanov
2012-04-07Support custom textures installed as /textures/all/*.pngPerttu Ahola
2012-04-06Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola
2012-04-06Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola
2012-04-06Add #include <unistd.h> to filesys.cppPerttu Ahola
2012-04-06Attempt to fix sound left-right channelsPerttu Ahola
2012-04-05Fix crash when inputting only / in chatPerttu Ahola
2012-04-04Show reported map seed on debug info (F5)Perttu Ahola
2012-04-04Fix visual='cube' sizePerttu Ahola
2012-04-04Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola
testing
2012-04-04Remove debug outputPerttu Ahola
2012-04-04Fix dropped nodeitem visualsPerttu Ahola
2012-04-03Fix buildbotPerttu Ahola
2012-04-03Add optional MINGWM10_DLL to cmake installPerttu Ahola
2012-04-02Fix things for cross-compiling using mingwPerttu Ahola
2012-04-02Tune cave generationPerttu Ahola
2012-04-02Improve caves morePerttu Ahola
2012-04-01Some completely crapshit coding to make caves more variedPerttu Ahola
2012-04-01Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola
compatibility
2012-04-01Fix disabling of player movement cheat detection in singleplayerPerttu Ahola
2012-04-01Don't apply player movement cheat detection in singleplayerPerttu Ahola
2012-04-01Remplement and improve /setting in Lua, now called /setPerttu Ahola