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2017-08-17clientobject, clouds, collision, clientsimpleobject: code modernization (#6260)Loïc Blot
2017-08-17Reduce dedicated server step to 0.09 (#6252)Loïc Blot
2017-08-17Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394bLoic Blot
2017-08-17clientmap, clientmedia: code modernizationLoic Blot
2017-08-17l_server, clientenvironment, clientiface: code modernizationLoic Blot
2017-08-17New lighting curve (#5279)Vitaliy
2017-08-16ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-08-16client.cpp: modernize codeLoic Blot
2017-08-16cavegen.cpp, chat.cpp: modernize codeLoic Blot
2017-08-15Modernize client code (#6250)Loïc Blot
2017-08-15bab.cpp: code modernizationLoic Blot
2017-08-15server.cpp: code modernizationLoic Blot
2017-08-15Lint fix on localplayer.hLoic Blot
2017-08-14L-system: Fix leaves cutting through stemsHybrid Dog
2017-08-14Player::getSpeed/setSpeed use const refsLoic Blot
2017-08-14Player class: disable copyLoic Blot
2017-08-14Various server.cpp cleanupsLoic Blot
2017-08-14Server::AsyncRunStep + Server::sendAddNode: modernize codeLoic Blot
2017-08-13LocalPlayer::accelerateHorizontal: cleanupsLoic Blot
2017-08-13Cleanup LocalPlayer::applyControlLoic Blot
2017-08-13Add slippery group for nodes (players/items slide)Wuzzy
2017-08-13Trigger on_rightclick regardless on the formspec meta fieldSmallJoker
2017-08-13Change “Use” key name to “Special”TeTpaAka
2017-08-12Full viewing range key message clarifiedFixer
2017-08-12Remove cloud_height settingBen Deutsch
2017-08-12Mgv5: Make spawn position search more reliableparamat
2017-08-11ServerEnvironment::step: modernize loopsLoic Blot
2017-08-09Mgv7: Raise spawn point by 1 node for no mountain caseparamat
2017-08-09Step height: Add as a player object propertyparamat
2017-08-09Key change menu: Expose more keysWuzzy
2017-08-09Fix error not printed to console when no name is providedJuozas
2017-08-07Singleplayer: Pause game in the key change dialogSmallJoker
2017-08-05Start off newly generated worlds early at sunrise, 5:15am (#6211)JRottm
2017-08-05Add tiny Y offset in collisionMoveSimple() to tweak performanceJens Rottmann
2017-08-05Fix player coordinate rounding in collisionMoveSimple() (#6197)Jens Rottmann
2017-08-04Sort box corners correctlyThomas--S
2017-08-03Fix crash when using --go in command lineJuozas Pocius
2017-07-30Dungeons: Use biome 'node_stone' if normal stone types not detectedparamat
2017-07-30GenericCAO: Fix dark model below y = 0paramat
2017-07-30Darkness detection: Reduce chance of false positives darkening the skyboxLars Hofhansl
2017-07-30Make direct item selection keys freely bindableWuzzy
2017-07-29Move the nametag back to the top of the player (#6179)TeTpaAka
2017-07-29Noise: Prevent unittest crash caused by division by zeroSmallJoker
2017-07-27Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"Loïc Blot
2017-07-27Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454eLoïc Blot
2017-07-27Add LuaEntity on_death callback (#6177)Loïc Blot
2017-07-27Rename previous_was_found to previous_existsLoic Blot
2017-07-27MapBlock::actuallyUpdateDayNightDiff(): little performance optimizationLoic Blot
2017-07-27compressZlib: don't use a SharedBuffer but a raw u8 * pointerLoic Blot