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Author
2011-11-29
Node definition names
Perttu Ahola
2011-11-29
Add name field to ContentFeatures
Perttu Ahola
2011-11-29
Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
Remove old comments
Perttu Ahola
2011-11-29
Move cook result properly to ContentFeatures
Perttu Ahola
2011-11-29
Remove node content-dependent stuff from map.cpp
Perttu Ahola
2011-11-29
Remove content_mapnode.h and nodedef.h #includes
Perttu Ahola
2011-11-29
Remove content dependencies from mapblock.cpp
Perttu Ahola
2011-11-29
Remove #include <content_mapnode.h> from game.cpp
Perttu Ahola
2011-11-29
Saner sized sapling
Perttu Ahola
2011-11-29
Cut down content transfer verbosity
Perttu Ahola
2011-11-29
Cut down TextureSource verbosity
Perttu Ahola
2011-11-29
Improve loading screen and protocol
Perttu Ahola
2011-11-29
Clean nodefeat and content_mapnode a bit
Perttu Ahola
2011-11-29
Fix flowing water being always opaque
Perttu Ahola
2011-11-29
Fix MaterialProperties serialization (constant_time was missing)
Perttu Ahola
2011-11-29
Improve glass
Perttu Ahola
2011-11-29
Fix NDT_PLANTLIKE scaling to always keep the bottom at ground level
Perttu Ahola
2011-11-29
Replace direct irrlicht texture fetching in CAO content with TextureSource
Perttu Ahola
2011-11-29
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
Node definitions transfer
Perttu Ahola
2011-11-29
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
Clean more
Perttu Ahola
2011-11-29
Remove commented out code
Perttu Ahola
2011-11-29
Prepare more for node definition serialization
Perttu Ahola
2011-11-29
Better node texture generation
Perttu Ahola
2011-11-29
Update inventory texture too
Perttu Ahola
2011-11-29
Properly update textures in node definitions
Perttu Ahola
2011-11-29
Sending of textures WIP
Perttu Ahola
2011-11-29
Fix yet-another serialization error in utility.h and set constructor of ↵
Perttu Ahola
Buffer take const data for copying
2011-11-29
Modify mod and texture directory hierarchies
Perttu Ahola
2011-11-29
Update TODO list in scriptapi.cpp
Perttu Ahola
2011-11-29
Move tool definitions to script
Perttu Ahola
2011-11-29
Tool definition transfer to client
Perttu Ahola
2011-11-29
ToolDefManager serialization
Perttu Ahola
2011-11-29
ToolDefinition serialization
Perttu Ahola
2011-11-29
Make fence post selection box smaller and create code to allow node ↵
Perttu Ahola
placement to the side of a static box
2011-11-29
Tune gravel and picks
Perttu Ahola
2011-11-29
Make possible and do update textures in node definitions after late texture ↵
Perttu Ahola
atlas making
2011-11-29
GameDef compiles
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of ↵
Perttu Ahola
node/tool/item/whatever types
2011-11-29
Move tool stuff to tool.{h,cpp}
Perttu Ahola
2011-11-29
Tune the tool speed thing
Perttu Ahola
2011-11-29
New kind of tool speed and wear calculation thingy
Perttu Ahola
2011-11-29
Clean headers a bit
Perttu Ahola
2011-11-29
Allocate MapBlock::m_node_metadata on heap to allow less header bloat
Perttu Ahola
2011-11-29
Generic NodeMetadata text input
Perttu Ahola
2011-11-29
Generalize selection boxes
Perttu Ahola
2011-11-29
Set the BS constant to be floating-point; this removes the need for floating ↵
Perttu Ahola
point numbers when dividing it
2011-11-29
Clean code and modify comments in mapnode_contentfeatures.h
Perttu Ahola
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