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Age
Commit message (
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Author
2020-11-09
Joystick: Remap joystick-specific KeyTypes to generic ones
Markus Koch
2020-11-09
Fix object interaction distance not being checked (#10547)
rubenwardy
2020-11-08
ContentCAO: Fix segfault when minimap is disabled
SmallJoker
2020-11-07
Revert #10495 and simplify.
Lars
2020-11-05
Fix integer-string conversion for shaders
sfan5
2020-11-04
Add model[] formspec element (#10320)
SmallJoker
2020-11-04
Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...
Lars Müller
2020-11-04
Fix ObjectRef errors due to lua_isnil() (#10564)
Zughy
2020-11-03
Slight simplification and optimization of RemoteClient.
Lars
2020-11-03
Increase defaults for viewing_range, active_object_range and related settings...
Lars
2020-11-02
Block attempts to connect to the client (#10589)
red-001
2020-11-01
Fix incorrect deprecation hints
SmallJoker
2020-10-31
Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-10-29
Player physics: Ensure larger dtime simulation steps (#10563)
Lars Müller
2020-10-29
Show RTT in ms with 2 digits of precision (#10573)
Oblomov
2020-10-27
Avoid resending near blocks unnecessarily.
Lars
2020-10-25
Fix CSMs on arm64 (#10553)
luk3yx
2020-10-25
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-22
Clean up l_object.cpp (#10512)
Zughy
2020-10-21
Fix Media... 0% on loading screen (#9478)
Maksim
2020-10-20
Fix show_on_minimap default value for local player
sfan5
2020-10-19
Implement unloading of static_save=false objects according to existing docs (...
sfan5
2020-10-19
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-19
Minor clientmap improvements.
Lars
2020-10-17
Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.
Lars
2020-10-17
Remove all bump mapping and parallax occlusion related code.
Lars
2020-10-13
Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c...
Lars
2020-10-13
Fix float argument check in minetest.set_timeofday() (#10483)
Zughy
2020-10-13
Add ObjectRef:get_children() (#10480)
Zughy
2020-10-13
Avoid drawing invisible blocks on the client.
Lars
2020-10-13
Pass ContentFeatures as reference to read_content_features (#10464)
JosiahWI
2020-10-11
Add missing type check to InvRef:set_lists() (#10476)
Zughy
2020-10-09
Add a short_description to be used by mods (#8980)
DS
2020-10-08
Fix box[]es not being clipped (#10473)
DS
2020-10-06
-Wmem-access only called when GCC > 7 (#10453)
Zughy
2020-10-06
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
Prevent games from setting secure settings (#10460)
rubenwardy
2020-10-05
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-04
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-04
Fix short 180 degree rotation when using set_bone_position (#10405)
Lars Müller
2020-10-04
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-03
Fix scroll bar overlapping text (again) (#9058)
random-geek
2020-10-03
Reduce the FPS when the window is unfocused (#8837)
HybridDog
2020-10-01
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
Clean up serialization
SmallJoker
2020-10-01
Settings: Remove unused functions
SmallJoker
2020-09-29
Improve MSVC cmake and update vcpkg instruction (#10407)
k.h.lai
2020-09-26
Patch fast/teleport vulnerability when attached to an entity (#10340)
Elias Fleckenstein
2020-09-26
Log server announce on updates and deletes too (#10177)
Tyler Schwend
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