Age | Commit message (Expand) | Author |
2014-12-05 | Fix MSVC build | SmallJoker |
2014-12-05 | Recalculate normals for mesh #0. Fix for issue #1902. | RealBadAngel |
2014-12-05 | (INTERIM) Make sizes of the font in formspecs consistent and not so large | Craig Robbins |
2014-12-04 | Optimise VoxelManipulator::copyFrom | Craig Robbins |
2014-12-04 | Right mouse button behaviour for craft/inventory If right mousebutton clicked... | Craig Robbins |
2014-12-04 | Settings: Various setting group fixes and enhancements | kwolekr |
2014-12-03 | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o... | paramat |
2014-12-02 | Settings: Fix getNoiseParamsFromValue() | kwolekr |
2014-12-02 | Use setting groups for NoiseParams | kwolekr |
2014-12-01 | Fix settings callback "call" lost on rebase | sapier |
2014-12-01 | Fix node 0,0,0 being highlighted when enable_node_highlighting == false | Craig Robbins |
2014-12-01 | Fix build | Craig Robbins |
2014-11-30 | LuaSettings: Sanitize setting name strings | kwolekr |
2014-11-30 | Fix segfault at exit caused by non grabbed font | Kahrl |
2014-11-30 | settings: Add setting groups and multiline entries | kwolekr |
2014-11-30 | Make hud use fontengine too | sapier |
2014-11-30 | Scale form elements consistently | Zefram |
2014-11-30 | Implement proper font handling | sapier |
2014-11-29 | noise: Throw exception on noise allocation failure | kwolekr |
2014-11-29 | Fix MSVC compiling error (argc/argv not available to pass to init_gettext) | SmallJoker |
2014-11-28 | Fix regression with command line --go option | Craig Robbins |
2014-11-26 | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks |
2014-11-26 | Wield: always obey anisotropic_filter setting, not just for hi res textures | Kahrl |
2014-11-26 | EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don't use in 1.7.3 or below | Kahrl |
2014-11-27 | added enable_build_where_you_stand option | Sokomine |
2014-11-26 | Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps | Kahrl |
2014-11-26 | Only set the camera update keymap when using a debug build | rubenwardy |
2014-11-26 | Fix Android main menu crash, and user data directory check. | Kodexky |
2014-11-26 | Increase step smoothing to fit 1:1 stairs (works well on slabs too) | Calinou |
2014-11-26 | Fix client "double saving" simple singleplayer local maps | Craig Robbins |
2014-11-25 | Fixes for Android build errors. Enable sensor landscape rotation. | KodexKy |
2014-11-23 | Port createForsythOptimizedMesh from Irrlicht 1.8 | RealBadAngel |
2014-11-23 | Fix regression with USE_REDIS (refactor_main) | Craig Robbins |
2014-11-23 | refactor main.cpp | Craig Robbins |
2014-11-22 | Fix smooth lighting (ambient occlusion) | Craig Robbins |
2014-11-22 | Fix compiling if no endian.h found | Pavel Puchkin |
2014-11-21 | serialize.h: use machine native byte swapping if available, fall-back to prev... | Rafael Reilova |
2014-11-21 | Optimise functions from CNodeDefManager and VoxelManipulator | Craig Robbins |
2014-11-21 | Optimise getTileInfo() | Craig Robbins |
2014-11-20 | Mgv5 1 up 1 down overgeneration for biome surface continuity | paramat |
2014-11-20 | Mgv5 get ground level at point function. Fast spawn player version | paramat |
2014-11-20 | Simplify loading of Android version of menu | ShadowNinja |
2014-11-20 | Fix raillike bug (currently manifests itself on Android), and minor improveme... | Kodexky |
2014-11-19 | Clean up rollback | ShadowNinja |
2014-11-19 | Fix wallmounted mesh rotations | ShadowNinja |
2014-11-19 | Add (optional) client-side saving of server map to disk | sfan5 |
2014-11-19 | Remove unused rangelim function (the macro still exists) | Kahrl |
2014-11-15 | Fix double free bug when server is shut down | Craig Robbins |
2014-11-14 | Fix NoisePerlin3DEased return value | kwolekr |
2014-11-14 | Fix warnings and other misc. minor changes | kwolekr |