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2015-01-27Write common mapgen params to map_meta.txt on world initializationkwolekr
2015-01-27Fix a crash (assert) when client set serial version < 24 in INITLoic Blot
When SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM To resolve the problem: * Create a different CLIENT_MIN_VERSION to handle this problem * Remove the exception * Use an assert in case of bad developer code
2015-01-27Fix missing map_meta.txt error when creating new worldskwolekr
A missing map_meta.txt should be treated simply as if there were a blank file.
2015-01-27Revert "Fix a crash (assert) when client set serial version < 24 in INIT ↵Craig Robbins
command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM" nerzhul is (may?) be working on a new solution. For the moment this is reverted because old worlds cannot be loaded (see discussion on github for the commit). This reverts commit 800d19270250bb13cc6b2d330199815bf8e96446.
2015-01-25Suppress MSVC warning in chat.cppgregorycu
2015-01-25Settings fixes Make the GameGlobalShaderConstantSetter use the settings ↵gregorycu
callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
2015-01-25Revert "Make the GameGlobalShaderConstantSetter use the settings callback ↵Craig Robbins
(8% perf improvement in game loop)" This reverts commit a555e2d9b0ccee452996381a44677b8bec210036.
2015-01-24Fix a crash (assert) when client set serial version < 24 in INIT command ↵(@U-Exp)
SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
2015-01-24Fix uninitialized variable Server::m_next_sound_idKahrl
2015-01-24Fix unitialised variable occassionally being usedCraig Robbins
2015-01-23Make the GameGlobalShaderConstantSetter use the settings callback (8% perf ↵gregorycu
improvement in game loop) Amend the settings callback to support userdata
2015-01-23Mgv5: Skip calculation of filler, heat and humidity perlinmaps in ↵paramat
underground mapchunks
2015-01-23Send real port to server listShadowNinja
2015-01-22Mgv7 generateRidgeTerrain: Make river generation relative to water levelparamat
Remove widthn and make nridge zero underwater
2015-01-22Mgv7: Speed optimise calculateNoise and generateRidgeTerrainparamat
Remove unnecessary range limiting of persistmap Skip calculation of filler, mountain, ridge, heat and humidity perlinmaps in underground mapchunks Skip generateRidgeTerrain in underground mapchunks
2015-01-22Mgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, ↵paramat
calculate widthn later in function Reduce width to 0.2 Carve river channels in deeper waters
2015-01-20Added ratio argument to colorize, removed the weird alpha-based ratio.TriBlade9
2015-01-18Mapgen V5: Various improvementsparamat
Caves check for biome nodes, only excavate stone under water level Unease caves noises, use MT0.3 parameters Blobgen after cavegen Biomegen: remove 'is replaceable content' bool
2015-01-18Fix all warnings and remove -Wno-unused-but-set cflagkwolekr
2015-01-18Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug ↵kwolekr
at all Add -Wall to Debug modes for all compilers and -Wabi for non-MSVC Use /Ox for MSVC Release mode (potentially higher optimization than /O2)
2015-01-18Reorganize supported video driver query mechanismskwolekr
2015-01-18Revert "Fix bug in debug build"kwolekr
This reverts commit 839c4a99cddcacdc19dee42286b7029c4c1e7800.
2015-01-19Fix bug in debug buildCraig Robbins
-O1 results in executables that are completely useless for actuall debugging
2015-01-18Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl
Clean up nearby code a bit As a small side effect, it is now possible to add a background texture to the chat console by simply providing background_chat.jpg, it is no longer necessary to also add "console_color =" to minetest.conf.
2015-01-18Fix particles causing unitialised data being used due to use of incorrect ↵Craig Robbins
union member
2015-01-18Water fixesgregorycu
Change must_reflow to a deque Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement. Comment out unused variable Optimisations to block offset calculations
2015-01-18Create empty default constructor for MapNodeCraig Robbins
2015-01-17Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large cavesparamat
2015-01-17Fix NodeMetadataList loosing memory on deserialize due to invalid clear map ↵sapier
call instead of clear
2015-01-17Fix entitiy WieldMeshSceneNode not freed due to additional grabgregorycu
2015-01-16Make minor style change(unescape_string())Craig Robbins
2015-01-16Fix missing return in Database_Dummy::deleteBlockLoic Blot
2015-01-16Fix potential out-of-bounds array indexCraig Robbins
2015-01-15Add ability to delete MapBlocks from mapkwolekr
Also add a Lua API and chatcommand for this
2015-01-15Initialize noise ptr on creation (fixes crash if OreVein deleted before use)kwolekr
2015-01-15Fix unescape_string removing all backslashesShadowNinja
2015-01-15Change UniqueQueue to use a queue and a set.unknown
2015-01-14Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ↵TriBlade9
hardcoded values).
2015-01-14Fix use of uninitialized dataCraig Robbins
2015-01-13Performance fixes.onkrot
2015-01-13Add VoxelArea::hasEmptyExtentunknown
2015-01-12Attempt to fix occasional issue of uninitialized MapBlock datakwolekr
2015-01-12Prevent transform of noise3d result in getBlockSeed2kwolekr
2015-01-11Mapgen V5: Move cave generation from base terrain loop to optional functionparamat
This fixes biome surface in tunnels
2015-01-11Disable sound and key binding settings in "pause" menu on androidsapier
2015-01-11Fix invalid stepheight increase calculation on androidsapier
2015-01-11Increase stepheight on android by 0.5 to smoothen movementsapier
2015-01-10Fix clipping rectangle of GUITable row highlightKahrl
2015-01-10Change default font sizes to 14(freetype) and 10(non-freetype)sfan5
2015-01-10Set default value for ENABLE_REDIS to 0sfan5