Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-09 | Remove mapblock cache for mesh generation. (#13124) | x2048 | |
Reduces memory consumption and improves performance | |||
2023-01-08 | Fix crash on Android with IrrlichtMt9 (#13123) | ROllerozxa | |
Caused by mouse control | |||
2023-01-08 | Clamp player wieldindex when processing hotbar item selection (#13098) | iliekprogrammar | |
2023-01-07 | Report collisionMoveSimple for client and server. (#13105) | lhofhansl | |
2023-01-06 | Remove old rollback migration code (#13082) | ROllerozxa | |
2023-01-06 | Add dynamic exposure correction (#12959) | x2048 | |
* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod | |||
2023-01-06 | Occlusion culling algorithm based on recursive descend (#13104) | x2048 | |
Co-authored-by: DS <vorunbekannt75@web.de> | |||
2023-01-05 | Use consistent optimization flags for *BSD | sfan5 | |
This was added for seemingly no reason in c410e9182d322a8c095ef94fbadf4d8f541e6b98 (2014) | |||
2022-12-27 | Use multiple threads for mesh generation (#13062) | x2048 | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-12-26 | Lua API: Document shader dependencies of set_lighting() (#13079) | SmallJoker | |
2022-12-25 | Allow saturation to be controlled by the server. (#13075) | lhofhansl | |
2022-12-25 | Fully remove pageflip 3D mode (#13074) | ROllerozxa | |
2022-12-24 | Fix progress bar look on HiDPI displays (#13055) | Jean-Patrick Guerrero | |
2022-12-24 | Store `MapEditEvent` blocks in a vector (#13071) | Jude Melton-Houghton | |
2022-12-24 | Add callback on_mapblocks_changed | Jude Melton-Houghton | |
2022-12-24 | Make MapEditEvent more complete | Jude Melton-Houghton | |
SetBlocksNotSent is no longer used. | |||
2022-12-24 | Set and unset relative mouse mode where necessary (#12636) | ndren | |
* Set and unset relative mouse mode where necessary Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-12-15 | Use a Lua error handler that calls tostring (#11913) | Jude Melton-Houghton | |
2022-12-12 | Fix `plantlike_rooted` world-aligned node base textures (#12994) | Jude Melton-Houghton | |
Co-authored-by: Wuzzy <Wuzzy@disroot.org> | |||
2022-12-10 | Update minetest.conf.example | updatepo.sh | |
2022-12-10 | Prevent air acceleration with 0 jump speed (#13036) | Jude Melton-Houghton | |
2022-12-10 | Avoid out-of-bounds memory access in attached node placement prediction (#13038) | Jude Melton-Houghton | |
2022-12-04 | Expose dtime_s to LBM handler | sfan5 | |
2022-12-03 | Add `minetest.get_mapgen_edges` (#12999) | Jude Melton-Houghton | |
2022-11-30 | Remove shader caching hack. (#12991) | lhofhansl | |
2022-11-30 | Android: Segmentation fault fix, PendingIntent flag, and other fixes (#12960) | Muhammad Rifqi Priyo Susanto | |
* Android: Segmentation fault fix, PendingIntent flag, and other fixes - Information about the crosshair is sent after camera initialization. - Since API 31, PendingIntent requires mutability flag. - super (class) is called in onRequestPermissionsResult(). - GameActivity suppresses "unused" warning since most of its methods are called from native code. - Non-null safety is added for nullable function calls. - Warning/error logging is added for various function calls' return value. * Move utility functions into Utils.java - Some nullable functions are changed to be non-null functions. - Some null checking outside it is removed. - More annotations are added to functions and parameters. | |||
2022-11-30 | Handle num lock in chat (#12984) | Jude Melton-Houghton | |
2022-11-28 | Wrap debug text on screen (#12978) | Jude Melton-Houghton | |
2022-11-28 | Add `minetest.get_game_info` and allow reading `game.conf` (#12989) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2022-11-27 | Abort active ABM iteration when content changes (#12998) | Jude Melton-Houghton | |
2022-11-26 | Virtual joystick: Use s32 when using m_screensize as a subtrahend (#12814) | Muhammad Rifqi Priyo Susanto | |
If still uses u32, m_screensize will yield a big value (underflow) when used as a subtrahend. ETIE_MOVED is allowed to be run if joystick's ID is available and virtual joystick is fixed. Add .0f for some float values. | |||
2022-11-25 | Fix touchscreen crash due to missing rangeselect | savilli | |
2022-11-24 | Remove unnecessary bool return types | Jude Melton-Houghton | |
2022-11-24 | Rename "mod metadata" to "mod storage" everywhere | Jude Melton-Houghton | |
2022-11-24 | Deprecate special handling of `${key}` syntax in metadata values (#12970) | Jude Melton-Houghton | |
2022-11-24 | Add support for attached facedir/4dir nodes (#11432) | Wuzzy | |
2022-11-23 | Fix entity visiblity in bright artificial light (#12906) | x2048 | |
2022-11-23 | avoid clearChildAttachments iterator invalidation (#12987) | Jude Melton-Houghton | |
2022-11-23 | Fix reading schematics after their resolution (#12985) | Jude Melton-Houghton | |
2022-11-21 | Check specific outputs for isatty (#12980) | Jude Melton-Houghton | |
2022-11-20 | Avoid shadow flicker at certain angles (#12961) | x2048 | |
Change the way look direction and camera position are quantized when calculating light frustum | |||
2022-11-20 | Object selection: Improve distance checks (#12974) | DS | |
2022-11-18 | Add configurable saturation (#12865) | lhofhansl | |
* Add configurable saturation Co-authored-by: Pevernow <3450354617@qq.com> Co-authored-by: x2048 <codeforsmile@gmail.com> Author: Lars <larsh@apache.org> | |||
2022-11-15 | set_nametag_attributes: don't reset nametags if text param is not touched | Riceball LEE | |
fixes #12901 | |||
2022-11-15 | game.conf: Add setting to use volatile a map backend (#12956) | SmallJoker | |
2022-11-15 | Add MetaDataRef:get_keys (#12841) | Jude Melton-Houghton | |
2022-11-10 | Reduce active mgmt interval for a bit when a player joins. (#12925) | lhofhansl | |
2022-11-10 | Add PostgreSQL helper pg_to_string | Jude Melton-Houghton | |
2022-11-10 | Add mod storage PostgreSQL backend | Jude Melton-Houghton | |
2022-11-10 | Improve testListMods | Jude Melton-Houghton | |