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2013-11-11Fix invalid usage of temporary object in mainmenu json conversionsapier
2013-11-11Disable localization workaround in serversapier
2013-11-11Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier
2013-11-10Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier
2013-11-10Fix spaces float islands codeproller
2013-11-10FIxed floating isle generation at chunk boundaries0gb.us
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-09Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr
2013-11-06Correct useragent in http queriesproller
Net struct init
2013-11-04Accept hexadecimal and string values for seedskwolekr
2013-11-04Fix invalid use of pointer to temporary object in json2lua conversionsapier
2013-11-04Masterserver show privs and js autoloadproller
2013-11-03Fix invalid usage of texture->getSize() where actually ↵sapier
texture->getOriginalSize() was meant
2013-11-03Fix typoBlockMen
2013-11-03Reworked formspecs and kahrl's hexcolor parserBlockMen
2013-11-03Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux
"true"
2013-11-02Portability fixes for OpenBSD (and possibly NetBSD and others).Aaron Suen
2013-11-02Fix liquid_rangePilzAdam
* Prevent graphical glitches on old servers * Fix flowing of liquids with viscosity != 1 and range != 8 * Fix range = 0, no flowing nodes will appear
2013-11-02Move the sapling growing and grass adding/removing ABMs to LuaNovatux
2013-11-01Add a callback: minetest.register_on_craft(itemstack, player,Novatux
old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2013-11-01Raise the maximum node limit to 0x7fffShadowNinja
As agreed to by kahrl
2013-10-18Masterserver updateproller
2013-10-17Fix object duplication bug (at least in the most reproducible UFO case)Perttu Ahola
2013-10-14Add support for parameter 'visual_scale' for drawtypes 'signlike' and ↵Sokomine
'torchlike' like used for drawtype 'plantlike'
2013-10-07FIx wrong error message on invalid use of the formspec element image_buttonRealBadAngel
2013-10-05Remove mapgen_air alias (#935)0gb.us
2013-09-29Pass VERSION_EXTRA to GenerateVersion.cmakeKahrl
2013-09-28Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam
2013-09-28Add --version optionKahrl
2013-09-28Show git hash in version string at top left corner of windowKahrl
2013-09-28Lower the default max_users from 100 to 15ShadowNinja
2013-09-28Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam
2013-09-26Re-fix hud_change stat argument retrievalkwolekr
Conflicts: src/script/lua_api/l_object.cpp
2013-09-23Fix compiling issue of MSVCBlockMen
2013-09-20Add option to scale image to percentage valuesBlockMen
2013-09-18Fix null dereference in weather update functionsproller
2013-09-16Fix some warnings and other minor detailskwolekr
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-09-17Use cached "weather" settingproller
2013-09-17Fog depend on humidityproller
2013-09-17Add configurable PRAGMA synchronous =proller
2013-09-15Always use builtin JThread librarykwolekr
2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-09-10Fix hotbar padding at bottomBlockMen
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-09-10Allow non-string arguments for minetest.is_yes()PilzAdam
2013-09-10Add Settings interface for LuaPilzAdam
2013-09-10Handle --migrate even when compiled without leveldb supportKahrl
2013-09-10Remove assert warning in leveldb wonderlandKahrl
2013-09-10Fix loading leveldb worldsKahrl
2013-09-10Fix broken build due to missing mapsector.h includeKahrl