index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Collapse
)
Author
2011-04-29
made proper skyboxes for dawn/evening and night
Perttu Ahola
2011-04-29
Tweaked clouds a bit
Perttu Ahola
2011-04-29
added simple skybox
Perttu Ahola
2011-04-29
added clouds
Perttu Ahola
2011-04-29
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not ↵
Perttu Ahola
found" style debug messages on the server when a player has quit.
2011-04-27
Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-26
forgot to change one thing back
Perttu Ahola
2011-04-26
tested out and commented out some new stuff for the terrain generator, to be ↵
Perttu Ahola
used in the future.
2011-04-26
A small fix to unnecessary saving of map metadata
Perttu Ahola
2011-04-26
Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-25
Set oerkki1 to not be drawn in completely dark
Perttu Ahola
2011-04-25
Added /#time <int> command to server for changing the time of day
Perttu Ahola
2011-04-25
fix to the previous commit
Perttu Ahola
2011-04-25
server to print version in chat
Perttu Ahola
2011-04-24
Tuned polygon generation to sort the triangles for nicer gradients
Perttu Ahola
2011-04-24
...Now the tesselation should actually work
Perttu Ahola
2011-04-24
Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
cleaned the smooth lighting code a bit
Perttu Ahola
2011-04-24
disable tiling of textures only if smooth lighting is used
Perttu Ahola
2011-04-24
Added a setting for disabling smooth lighting. Updated changelog.
Perttu Ahola
2011-04-24
Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵
Perttu Ahola
lighting"
2011-04-24
Made the main menu a bit more unique looking
Perttu Ahola
2011-04-23
fix to the previous commit
Perttu Ahola
2011-04-23
tuned error reporting a bit
Perttu Ahola
2011-04-23
port to be not set to 0 from configuration
Perttu Ahola
2011-04-23
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23
cleaning up main.cpp a bit
Perttu Ahola
2011-04-23
fixed flowing water lighting when it is below a solid block
Perttu Ahola
2011-04-22
Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
Removed IrrlichtWrapper
Perttu Ahola
2011-04-21
set client to not show hp if server doesn't support it
Perttu Ahola
2011-04-21
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-19
item drop multiplication fix
Perttu Ahola
2011-04-15
Menu will now ignore an invalid port or the port 0.
Perttu Ahola
2011-04-12
fixed port setting not being loaded from configuration file for client
Perttu Ahola
2011-04-12
fixing
Perttu Ahola
2011-04-11
Fixed some problems with crafting and inventory
Perttu Ahola
2011-04-11
updated example map generator python script
Perttu Ahola
2011-04-11
support for format 0 and 1 maps
Perttu Ahola
2011-04-11
Added installing build-essential to build instructions and modified the ↵
Perttu Ahola
main.cpp notes a bit
2011-04-11
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
Fixed error reported by cppcheck:
Perttu Ahola
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
2011-04-11
fixed problem with vc++ build crashing at startup
Perttu Ahola
2011-04-11
hopefully fixed a bit more
Perttu Ahola
2011-04-11
improved old map support
Perttu Ahola
2011-04-11
added ignoring of map_meta.txt to better support old maps
Perttu Ahola
2011-04-10
fixed the object update interval thingy
Perttu Ahola
2011-04-10
changed server to do object management at longer intervals (0.5s)
Perttu Ahola
2011-04-10
Made environment to not consider disconnected players when dealing with ↵
Perttu Ahola
ActiveObjects
[next]