aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2011-04-29made proper skyboxes for dawn/evening and nightPerttu Ahola
2011-04-29Tweaked clouds a bitPerttu Ahola
2011-04-29added simple skyboxPerttu Ahola
2011-04-29added cloudsPerttu Ahola
2011-04-29Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not ↵Perttu Ahola
found" style debug messages on the server when a player has quit.
2011-04-27Changed a bit of the code that is and should still be commented out.Perttu Ahola
2011-04-26forgot to change one thing backPerttu Ahola
2011-04-26tested out and commented out some new stuff for the terrain generator, to be ↵Perttu Ahola
used in the future.
2011-04-26A small fix to unnecessary saving of map metadataPerttu Ahola
2011-04-26Optimized map saving and sending (server-side)Perttu Ahola
2011-04-25Set oerkki1 to not be drawn in completely darkPerttu Ahola
2011-04-25Added /#time <int> command to server for changing the time of dayPerttu Ahola
2011-04-25fix to the previous commitPerttu Ahola
2011-04-25server to print version in chatPerttu Ahola
2011-04-24Tuned polygon generation to sort the triangles for nicer gradientsPerttu Ahola
2011-04-24...Now the tesselation should actually workPerttu Ahola
2011-04-24Optimized smooth lighting calculation codePerttu Ahola
2011-04-24updated menu a bit, and some other small fixesPerttu Ahola
2011-04-24cleaned the smooth lighting code a bitPerttu Ahola
2011-04-24disable tiling of textures only if smooth lighting is usedPerttu Ahola
2011-04-24Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola
2011-04-24Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵Perttu Ahola
lighting"
2011-04-24Made the main menu a bit more unique lookingPerttu Ahola
2011-04-23fix to the previous commitPerttu Ahola
2011-04-23tuned error reporting a bitPerttu Ahola
2011-04-23port to be not set to 0 from configurationPerttu Ahola
2011-04-23Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola
2011-04-23cleaning up main.cpp a bitPerttu Ahola
2011-04-23fixed flowing water lighting when it is below a solid blockPerttu Ahola
2011-04-22Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola
2011-04-22Removed IrrlichtWrapperPerttu Ahola
2011-04-21set client to not show hp if server doesn't support itPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-19item drop multiplication fixPerttu Ahola
2011-04-15Menu will now ignore an invalid port or the port 0.Perttu Ahola
2011-04-12fixed port setting not being loaded from configuration file for clientPerttu Ahola
2011-04-12fixingPerttu Ahola
2011-04-11Fixed some problems with crafting and inventoryPerttu Ahola
2011-04-11updated example map generator python scriptPerttu Ahola
2011-04-11support for format 0 and 1 mapsPerttu Ahola
2011-04-11Added installing build-essential to build instructions and modified the ↵Perttu Ahola
main.cpp notes a bit
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-04-11Fixed error reported by cppcheck:Perttu Ahola
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
2011-04-11fixed problem with vc++ build crashing at startupPerttu Ahola
2011-04-11hopefully fixed a bit morePerttu Ahola
2011-04-11improved old map supportPerttu Ahola
2011-04-11added ignoring of map_meta.txt to better support old mapsPerttu Ahola
2011-04-10fixed the object update interval thingyPerttu Ahola
2011-04-10changed server to do object management at longer intervals (0.5s)Perttu Ahola
2011-04-10Made environment to not consider disconnected players when dealing with ↵Perttu Ahola
ActiveObjects