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2012-03-30Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola
2012-03-30Fix object visuals flashing brightly or disappearing when switching them at ↵Perttu Ahola
night
2012-03-30Fix walking sound of other players (and other objects)Perttu Ahola
2012-03-30ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola
players too!
2012-03-30ObjectPropertiesPerttu Ahola
2012-03-30minetest.register_chatcommand(cmd, def)Perttu Ahola
2012-03-29Raise the player fall damage threshold to a much more fun levelPerttu Ahola
2012-03-29Improve the look of fencesPerttu Ahola
2012-03-29[transformN image modifierKahrl
2012-03-29Simple fix for camera blinking black when jumping into ceiling with current ↵Perttu Ahola
smaller collision box
2012-03-29Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola
2012-03-29Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola
2012-03-29on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-29Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola
leveldiff)
2012-03-29Try a default day+night length of 20 minutes instead of 15Perttu Ahola
2012-03-29Generate beachesPerttu Ahola
2012-03-29Generate blobs of dirt and gravel in stonePerttu Ahola
2012-03-29Remove unnecessary debug outputPerttu Ahola
2012-03-29Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola
2012-03-29Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola
until it is actually needed
2012-03-28Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola
2012-03-28Add EnvRef:set_node()Perttu Ahola
2012-03-28Add range option to PseudoRandom:next()Perttu Ahola
2012-03-28Add blockseed to on_generatedPerttu Ahola
2012-03-28Default to having fancy trees and 3d clouds turned onPerttu Ahola
2012-03-28Add minetest.is_singleplayer()Perttu Ahola
2012-03-28Correctly lock mutexes when the server sends MapEditEvents (could cause ↵Perttu Ahola
memory corruption)
2012-03-28No occlusion culling when free_move is on and camera is inside groundPerttu Ahola
2012-03-28Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola
2012-03-28Add PseudoRandom in Lua APIPerttu Ahola
2012-03-27Tune skyboxPerttu Ahola
2012-03-27Try to make background/fog/sky color selection work betterPerttu Ahola
2012-03-27Set default minimum viewing range of 35 nodesPerttu Ahola
2012-03-27Unrelated, but anyway: tune light levels againPerttu Ahola
2012-03-27Tune cavesPerttu Ahola
2012-03-27Fix deep ground cave generation a bitPerttu Ahola
2012-03-27Fix mapgen block_is_underground heuristicPerttu Ahola
2012-03-27Tune mapgenPerttu Ahola
2012-03-27Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola
range to make fog work well
2012-03-27Re-implement and re-tune mapgen v2Perttu Ahola
2012-03-27Tune generation responsiveness and cheat inhibition on serverPerttu Ahola
2012-03-27Increase maximum generate distance now that generation might actually keep ↵Perttu Ahola
up with it
2012-03-27Remove usage of mapgen::add_random_objects(block)Perttu Ahola
2012-03-27Remove no-op mapgen::add_random_objectsPerttu Ahola
2012-03-27Fix inexistent_top_provides_sunlight heuristic in make_block and remove ↵Perttu Ahola
clitch-causing optimization
2012-03-27Remove some debug outputPerttu Ahola
2012-03-27Tune block fetching to clients on serverPerttu Ahola
2012-03-27Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵Perttu Ahola
glitches currently)
2012-03-27voxalgo::clearLightAndCollectSourcesPerttu Ahola